Pictures from Celestia
- trappistplanets
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- John Van Vliet
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- Anthony_B_Russo10
- Moderator
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Anthony B. Russo, I like Pluto. Mod of the Celestia subreddit: https://www.reddit.com/r/Celestiasoftware/
I have over 30 computers, trying to list them here would be a pain.
I have over 30 computers, trying to list them here would be a pain.
- trappistplanets
- Posts: 279
- Joined: 11.06.2020
- With us: 10 months 5 days
i think i can do some improvements on thatJohn Van Vliet wrote:this is what i am using for 67p
Added after 12 minutes 56 seconds:
i used a real 67p terrain image and made that into a seamless texture then soft light that over yours to make a improved version of itJohn Van Vliet wrote:this is what i am using for 67p
Last edited by trappistplanets on 17.02.2021, 21:58, edited 1 time in total.
- John Van Vliet
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- trappistplanets
- Posts: 279
- Joined: 11.06.2020
- With us: 10 months 5 days
- trappistplanets
- Posts: 279
- Joined: 11.06.2020
- With us: 10 months 5 days
Code: Select all
SurfaceObject "Perseverance" "Sol/Mars" {
Class "surfacefeature"
Mesh "Perseverancecmod.cmod"
Radius 0.0027
FixedPosition { Planetographic [ 77.4510 18.4446 0.0065 ] }
FixedRotation {Inclination 90 AscendingNode 332}
}
SurfaceObject "Landing Spot" "Sol/Mars" {
Class "surfacefeature"
Mesh "Landing_site.cmod"
Radius 10
FixedPosition { Planetographic [ 77.38 18.4 0 ] }
FixedRotation {Inclination 0 AscendingNode 332}
}
SurfaceObject "Landing Spot" "Sol/Mars" {
Class "surfacefeature"
Mesh "Mars-soil.cmod"
Radius 0.1
FixedPosition { Planetographic [ 77.4510 18.4446 0.005 ] }
FixedRotation {Inclination 0 AscendingNode 332}
}
You can do the rest...
Added after 1 hour 17 minutes:
Mars + sunset + Perseverance:
- trappistplanets
- Posts: 279
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Rover -> NASA mesh, you can download it. You can convert it with my tutorial (Method number 3). Use Anim8tor.
Texture -> use the highest resolution Opportunity image, so you can have a 8192x8192 pixels soil texture. Use the NASA map for the landing site.
Cmod landing site -> use Blender to create a square mesh. Export it as an obj file and convert it to cmod. Use the tutorial to add a texture to the mesh.
https://celestia.space/forum/viewtopic.php?f=21&t=20750
Texture -> use the highest resolution Opportunity image, so you can have a 8192x8192 pixels soil texture. Use the NASA map for the landing site.
Cmod landing site -> use Blender to create a square mesh. Export it as an obj file and convert it to cmod. Use the tutorial to add a texture to the mesh.
https://celestia.space/forum/viewtopic.php?f=21&t=20750