Nope, sorry. 4K is the current maximum for individual surface texture images directly supported by graphics hardware.selden wrote:The key word is "directly".TheStressPuppy wrote:Thank you for the quick reply.
I didnt think about hardware resolution limitations. That indeed explains alot. Also how do most of the artist here create 16k+ textures if hardware doesnt support it?While my 6600 may not be able to, Surely most newer SLI cards can more than handle a 16k texture.
Not quite--DirectX 10 capable hardware such as the GeForce 8 and 9 series can support 8K textures.