A good texture for celestia is a seamless texture (other then joints created by different data strips like titan).
What makes a BAD texture a BAD texture?
Bad textures have seams running from top to bottom and polar pinching.
You don't want any seams like these in your textures.
A good texture has no seams "(other then joints created by different data strips like titan)"
What makes a GOOD texture a GOOD texture?
BONUS INFO you need to know
A good resolution for good textures is 1k+ resolution (depending on what your PC can handle)
(some time i'll post a tutorial on how to make good textures without the seams as described in the bad texture part of this post)
Tips for creating and manipulating planet textures for Celestia.
1 post • Page 1 of 1