john71 wrote:the qt version has the same low fps problem as before.
Are You sure option Display -> Fps is set to Auto?
pirogronian wrote:Lafuente, I just joked! See an emoticon smile at the end of my post. I just like language humor...
pirogronian wrote:Are You sure option Display -> Fps is set to Auto?
onetwothree wrote:We don't have a maintainer to support win release.
john71 wrote:What is strange in the qt version is that the fps rate suddenly drops from 60 to 35 when approaching a planet with a lot of moons and spacecraft. When at the planet, after marking an orbiting spacecraft, it drops further to 6.8.
Janus wrote:Actually, QT takes over opengl handling with its own routines, including one that translates opengl into directx, or another that drops back to software rendering if it decides to.
Janus wrote:As bad as it is, Wxwidgets is better documented, and more straight forward.
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