Celestia 1.7.0 Development Thread

The place to discuss creating, porting and modifying Celestia's source code.
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onetwothree
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Post #521by onetwothree » 11.08.2019, 17:54

Markerz wrote:the macOS version of Celestia is long obsolete, so I start (almost fresh) new in Swift to get it running, seems to be working alright, a lot needs to be done but still. can anyone distribute on public platforms?

We are waiting for your pull request!

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Post #522by Markerz » 12.08.2019, 05:34

onetwothree wrote:
Markerz wrote:the macOS version of Celestia is long obsolete, so I start (almost fresh) new in Swift to get it running, seems to be working alright, a lot needs to be done but still. can anyone distribute on public platforms?

We are waiting for your pull request!

it will be a fairly big pr if it happens. what i was actually asking is the possibility to distribute the binary on platforms like mac app store etc.

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Post #523by onetwothree » 12.08.2019, 06:27

Markerz wrote:it will be a fairly big pr if it happens.

Not a problem at all.

Markerz wrote:what i was actually asking is the possibility to distribute the binary on platforms like mac app store etc.

If there any volunteers to do this.

Added after 3 hours 11 minutes:
Actually now we have a volunteer helping us with OSX Qt5-based frontend, so s/he might be interesting in collaboration with you. And s/he is from China too, so you might even speak the same language without any need to use English :)

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Post #524by fyr02 » 22.08.2019, 00:30

Completely unrelated to scripting or the current situation, but just something random that popped into my head.

Celestia Splash design contest!
Once AstroDB is integrated it might be a good idea to redesign the splash for Celestia.
We may hold a contest to see what the new splash will be.
It would probably held here or on the subreddit.
again, its just a showerthought
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Post #525by Anthony_B_Russo10 » 22.08.2019, 00:52

The only way I can see a competition for a new Celestia splash working on the subreddit is if more people join.
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Post #526by pirogronian » 22.08.2019, 07:33

fyr02 wrote:Once AstroDB is integrated
I'll go on health leave :zombie: :biggrin:

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Post #527by Lafuente_Astronomy » 22.08.2019, 10:10

Just for clarification, what is Celestia Splash?
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Post #528by onetwothree » 22.08.2019, 10:33

Lafuente_Astronomy wrote:Just for clarification, what is Celestia Splash?

The image you see on Celestia startup.

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Post #529by Lafuente_Astronomy » 22.08.2019, 10:35

splash.png
Ohhhh, this one?

Added after 2 minutes 39 seconds:
Well, for one, you can make it more vibrant by featuring the entire solar system, and a streak of the Milky Way, while modernizing the font of the word "Celestia". The font should be the same as the stylized "C", which is featured on our latest logo, the one that resembles Saturn's rings. And lastly, perhaps you can add a constellation or 2. Those are just my ideas.
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Post #530by Anthony_B_Russo10 » 22.08.2019, 16:04

Especially since that splash is from 1.4.1, which was released in 2006.
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Post #531by Anthony_B_Russo10 » Yesterday, 03:29

Is there any plan to and the Y spectral type for Brown Dwarfs, since the lowest spectral type Celestia can currently go to is T9.
2019-08-23 (6).png
I ask since this is meant to a Y2 brown dwarf.
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Post #532by onetwothree » Yesterday, 11:44

Anthony_B_Russo10 wrote:Is there any plan to and the Y spectral type for Brown Dwarfs, since the lowest spectral type Celestia can currently go to is T9.

viewtopic.php?p=141227#p141227

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Post #533by Janus » Yesterday, 19:07

Not sure if anyone cares, but I thought it had been long enough since a binary post of a recent commit.

Here is commit 5595, vanilla, VS2015 static linked.
Still fighting the QT version, the moving of files and other changes are proving a challenge to adapt to.

Before anyone tells me to just use cmake, I cannot, it is incompatible with my system setup.
It requires a particular configuration which I cannot use.
Besides, the setup files produced by cmake cause it to be called during compile, which is crazy in my opinion.


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