1.2.5 icky bug report

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Sum0
Posts: 273
Joined: 10.03.2002
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Location: Norwich, UK

1.2.5 icky bug report

Post #1by Sum0 » 28.08.2002, 18:46

Congratulations on a great new version. Now let me point out all of your mistakes, bwahaha!

When Vertex Shader is toggled on and off, the clouds change position. Also the night texture gets brighter with it on and dimmer with it off. Nothing big, but...

I wanted to test if you'd implemented the option to have bump maps and specular at the same time. So, I added a bump to earth and loaded Celestia - specular showed up, not sure about bump, but anyway, the clouds were black. I tried it on Pluto with bump, without specular, and the test clouds I added were the right colour. So bump and specular together make clouds go black.

For some reason, the Earth looks more round.

Comets look pretty cool actually. Can you add a option to make the blue wireframe fade through different colours and add disco lights? :)

There might be more, who knows?
"I have been asked, 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question."

chris
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Joined: 28.01.2002
With us: 18 years 8 months
Location: Seattle, Washington, USA

1.2.5 icky bug report

Post #2by chris » 29.08.2002, 01:13

Sum0 wrote:Congratulations on a great new version. Now let me point out all of your mistakes, bwahaha!

When Vertex Shader is toggled on and off, the clouds change position. Also the night texture gets brighter with it on and dimmer with it off. Nothing big, but...
I've already fixed the problem with the non-moving clouds when vertex shader is on. I'll take a look at the night texture stuff . . .

I wanted to test if you'd implemented the option to have bump maps and specular at the same time. So, I added a bump to earth and loaded Celestia - specular showed up, not sure about bump, but anyway, the clouds were black. I tried it on Pluto with bump, without specular, and the test clouds I added were the right colour. So bump and specular together make clouds go black.
Should be any easy fix . . . Thanks for bug hunting for me!

For some reason, the Earth looks more round.
Strange . . . I haven't observed any difference.

Comets look pretty cool actually. Can you add a option to make the blue wireframe fade through different colours and add disco lights? :)

The aliens tagging along behind Hale-Bopp are having a party!

--Chris


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