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Posted: 10.10.2005, 18:03
by ElChristou
Cham wrote:Nope. Comets are balls of dust retained by the low self gravity of the comet. We already have some nice examples of real comets, and they don't look like your model at all.


Damned... which models please? on ML?

Posted: 11.10.2005, 19:51
by ElChristou
Ok, guys, new entries... fictive textures...

Someone can tell me if the actual models of the official default package are accurate? Do we have info on color of those bodies?

Posted: 12.10.2005, 19:40
by ElChristou
New entries, now also from time to time some textures to download.
First pack: 10 textures... (see first post of the thread)

Bye

Posted: 13.10.2005, 13:13
by eburacum45
Here is one of them used as a basis for an alien spaceship; the Muuh are cryobiological creatures from a Titan-like moon world; here is one of their spaceships.
Image
the ice is used as propellant and as a shield; the fusion motors are at the rear of the ice asteroid, and the living quarters are suspended by a tether behind (shielded from the radiation produced by the motors by a smaller lump of rock or ice)

Posted: 16.10.2005, 08:28
by Jeam Tag
ElChristou wrote:New entries, now also from time to time some textures to download.Bye
.
Hello Chris, here's some documentation to model some curious bodies: photo of Itokawa by Hayabusa .
http://skyandtelescope.com/news/article_1610_1.asp There are some strange patterns :-) Jeam

Posted: 16.10.2005, 14:47
by ElChristou
Jeam Tag wrote:
ElChristou wrote:New entries, now also from time to time some textures to download.Bye
.
Hello Chris, here's some documentation to model some curious bodies: photo of Itokawa by Hayabusa .
http://skyandtelescope.com/news/article_1610_1.asp There are some strange patterns :-) Jeam


Not so easy from those shots... to do a model I need lot of photo from all angles... even like this, as I won't use scientifical method the model won't be mathematical accurate, just a visual approximation... which can be good but not enough for Celestia I suppose... :?

Posted: 16.10.2005, 18:05
by Jeam Tag
ElChristou wrote:Not so easy from those shots... to do a model I need lot of photo from all angles...
I know that, Chris, and maybe we will have soon some better views of this asteroid, but it looks like an interesting body, with its curious 'boutons d'acn?©', doesn'it? So, another way, 'family', to model another fictitious objects... Jeam

Posted: 17.10.2005, 19:45
by ElChristou
Jeam Tag wrote:...So, another way, 'family', to model another fictitious objects... Jeam


Yes, but much more complex at poly level... I will do a try later...

********

Guys,
another Textures pack is available.
Bye.

Posted: 17.10.2005, 21:45
by ANDREA
ElChristou wrote:
Jeam Tag wrote:... Guys, another Textures pack is available. Bye.

What one, Chris?
Vostok? :wink:
Bye

Andrea :D

Posted: 17.10.2005, 21:46
by ANDREA
ElChristou wrote:
Jeam Tag wrote:... Guys, another Textures pack is available. Bye.

What one, Chris?
Vostok? :wink:
Bye

Andrea :D

Posted: 17.10.2005, 22:21
by ElChristou
ANDREA wrote:Vostok? :wink:
Bye

Andrea :D


Yep... I meet a depriming problem (lost of half the model) it's why they was no news about it :?
Now already the model is about 80%... so... well... in a few days...

Bye

Posted: 17.10.2005, 23:07
by ANDREA
ElChristou wrote:
ANDREA wrote:Vostok? :wink: Bye Andrea :D
Yep... I meet a depriming problem (lost of half the model) it's why they was no news about it :?
This is terrible! I'm very sorry it happened. :cry:
Now already the model is about 80%... so... well... in a few days...
Bye

Oh, this is wonderful indeed. :wink:
Thank you
Bye

Andrea :D

Posted: 21.12.2005, 10:41
by ElChristou
New models available created by Cham. (see main catalogue on page 1)

Posted: 20.05.2006, 06:08
by Mutos
Hi all, hi ElChristou,


Can I use these asteroid models in my Hoshikaze universe ? I'm testing my stellar system editor and searching for suitable models and textures...

Posted: 20.05.2006, 11:54
by ElChristou
Mutos wrote:Hi all, hi ElChristou,


Can I use these asteroid models in my Hoshikaze universe ? I'm testing my stellar system editor and searching for suitable models and textures...


Of course you can, they are here for this purpose!
Bye.

Posted: 20.05.2006, 17:08
by Mutos
Hi ElChristou, hi all,


Thanks, I'll include you in my credits pages as soon as there'll be one ^-^

Atseroid belt

Posted: 26.09.2006, 14:41
by Siriusmystery
I needed more than one day to load down the most of the addons.

But already after thesolar packs the program began to display lots of white balls around the earth. Now I found out, that was caused by the addon "asteroids." as privide by the celestia addon page.

Contrary to that, your asteroids look quite better,though they are obvioulsy painted.

I just disable now each addon by turningg it in the addon file to a win RAR archive and will test oneafter another.
Then I can precisly find out how the single addons work. Some are good but many have not the right proportions. I will see at the end what I will keep and what not

Re: Atseroid belt

Posted: 26.09.2006, 18:08
by ElChristou
Siriusmystery,

I don't understand precisely your points, but you have to know that this asteroids repository is more for fun and for use with fictional addons than something else...

Posted: 22.11.2006, 22:19
by Cham
Resurrecting this cold and dead place ...

Here's a free pebble to use with your addons. Change the texture, change the color definition and the SSC declarations, do wathever you want with it, and remember to smile ;-)

Image


http://nho.ohn.free.fr/celestia/Cham/rock4.zip (4.4 MB zip file)

Posted: 27.11.2006, 23:46
by bdm
Cham wrote:Resurrecting this cold and dead place ...

Here's a free pebble to use with your addons.

That model is beautiful! I especially like the craters.