SevenSpheres' Addons

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SevenSpheres' Addons

Post #1by SevenSpheres » 11.10.2019, 23:36

Here are some addons I've made. I should probably note that the textures in the pictures here are not mine. The sources are listed in the included readme files. I'm trying to keep all the download links as close to the beginning of the thread as possible, so they're all in this post.

Scripts/Lua:

ViDiBa implemented in CELX (i.e. scripts to show/hide small bodies): ViDiBa-celx.zip

Europa Structure for LET/LUT: Europa_Structure.zip

SDSS DR13 Galaxies for LET/LUT: SDSS_DR13_Galaxies.zip

Solar System:

Ceres locations file: ceres_locs.ssc

SPICE orbits for Epimetheus and Janus: epimetheus-janus.zip

Small addon to make Haumea's rings look a bit better: Haumea_Rings_Snowfall.zip

haumea-new.png

Stars & Exoplanets:

My starnames.dat (and other star files): GitHub repository

Assorted binary/multiple stars: randomstars.zip

Catalog of brown dwarfs (WIP, requires Celestia 1.7): browndwarfs.zip

Gaia DR2 white dwarf catalog: GaiaDR2_WDs.zip

Small update of Cham's Cygnus X-1 addon: Cygnus X-1.zip
(now obsolete, since Lafuente_Astronomy has made a better version)

New textures for many exoplanets: Exoplanet_Updates.zip

59virb.png

The "seven spheres" (textures updated thanks to EarthSolar): TRAPPIST-1.zip

sevenspheres.png

Catalog of pulsar planets: pulsarplanets.zip

An interesting low-mass X-ray binary with a planet: MXB 1658-298.zip

mxb1658-298b.png

Spacecraft:

I'm now making some spacecraft addons, which will be posted in the "Spacecraft for Celestia" thread.

So far I've made: CHEOPSSolar sail (fictional)

Community Addons:

I've contributed to the Black Hole System addon and the Celestia Worldbuilding Project.
Last edited by SevenSpheres on 08.03.2020, 18:11, edited 16 times in total.
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Post #2by Lafuente_Astronomy » 12.10.2019, 00:46

SevenSpheres wrote:So here are some addons I've made. I'll probably add more later.

Woah! You've been a new member for 3 days, and you've shown to us just how much of an expert you are at rendering things and creating stuff for Celestia. Honestly, some members were impressed by your work. Most newbies would not do that sort of thing the way you did, so it's impressive indeed. I'm just curious, were you a member of this Forum before or were you invited over by someone?
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Post #3by SevenSpheres » 12.10.2019, 01:52

Lafuente_Astronomy wrote:Woah! You've been a new member for 3 days, and you've shown to us just how much of an expert you are at rendering things and creating stuff for Celestia. Honestly, some members were impressed by your work. Most newbies would not do that sort of thing the way you did, so it's impressive indeed. I'm just curious, were you a member of this Forum before or were you invited over by someone?

Yeah I've been using Celestia and following this forum for a pretty long time, but I'm certainly no expert. I joined to point out some bugs/issues in the current beta versions and thought I might as well upload some addons I had made. There are probably lots of people who use Celestia without being forum members.

Selden even says in the Forum Guidelines:
the Celestia Forum...is read by many more people than those who take the time to write.
Last edited by SevenSpheres on 08.03.2020, 18:10, edited 2 times in total.
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Post #4by EarthSolar » 12.10.2019, 07:43

I noticed that you're using your own custom textures for TRAPPIST-1. Here is the link to NASA's 2017 and 2018 versions of these worlds, in case if they're preferred.

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Post #5by Lafuente_Astronomy » 12.10.2019, 09:45

SevenSpheres wrote:Yeah I've been using Celestia and following this forum for a pretty long time, but I'm certainly no expert. I joined to point out some bugs/issues in the current beta versions and thought I might as well upload some addons I had made. There are probably lots of people who use Celestia without being forum members.

Makes sense. You appear to be like a longtime member judging by the way you type and present yourself. That's good

Added after 1 minute 40 seconds:
EarthSolar wrote:I noticed that you're using your own custom textures for TRAPPIST-1. Here is the link to NASA's 2017 and 2018 versions of these worlds, in case if they're preferred.

Oh hello, The Astronomer from the Discord Server
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Post #6by SevenSpheres » 12.10.2019, 16:49

EarthSolar wrote:I noticed that you're using your own custom textures for TRAPPIST-1. Here is the link to NASA's 2017 and 2018 versions of these worlds, in case if they're preferred.

I was using a mix of the Celestia Origin textures and the 2018 NASA textures I found on exoplanets.nasa.gov (I think they were the "Color Adjusted" textures). Thanks for that link, I didn't know about it! I will now go update my addon...

Also, did you make this?
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Post #7by Gurren Lagann » 12.10.2019, 17:49

SevenSpheres wrote:Also, did you make this?
He is one of the OA members, so i think yes?

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Post #8by SevenSpheres » 12.10.2019, 18:28

New TRAPPIST-1 addon uploaded!

(The textures I had before are indeed the "Color Adjusted" ones, only 2K JPG instead of 8K PNG)
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Post #9by EarthSolar » 14.10.2019, 03:03

Also, did you make this?

Ah yes, I ‘made’ that Iota Piscium article. The textures are provided by Steve Bower.

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Post #10by SevenSpheres » 14.10.2019, 21:23

I've added some more planets to the main exoplanets addon, and added a pulsar planet addon, in the first post.

EarthSolar wrote:Ah yes, I ‘made’ that Iota Piscium article. The textures are provided by Steve Bower.

I was asking if you "made" the Iota Piscium Celestia addon. Were you also planning to make one for TRAPPIST-1?
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Post #11by EarthSolar » 14.10.2019, 23:47

I was asking if you "made" the Iota Piscium Celestia addon. Were you also planning to make one for TRAPPIST-1?

Yep, I partially made the Iota Piscium addon - three planets were put into place by Steve, and the other three by me. I've already made the TRAPPIST-1 addon for Orion's Arm Project as well.

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Post #12by SevenSpheres » 15.10.2019, 02:46

EarthSolar wrote:I've already made the TRAPPIST-1 addon for Orion's Arm Project as well.

So there will be two versions then, one for 50 AT and one for 10,000 AT! :biggrin: Any idea when the article will be on the OA website?
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Post #13by EarthSolar » 15.10.2019, 10:15

Two versions? How did you know that I made more than one version? :o

Well, in actuality it's three now, though the third one is J2000, and it's mostly for comparison purposes and not for actual uses. Currently working on its article right now. I'll try to write the article up again at some point...

Anyways, I think we should move this conversation to somewhere else.

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Post #14by SevenSpheres » 15.10.2019, 21:32

EarthSolar wrote:Two versions? How did you know that I made more than one version? :o

I didn't, I meant my version and your version. Should have been more clear...
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Post #15by EarthSolar » 15.10.2019, 22:57

That makes for four versions then :biggrin:

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Post #16by Anthony_B_Russo10 » 17.10.2019, 15:40

Cool
Anthony B. Russo, I like Pluto. Mod of the Celestia subreddit: https://www.reddit.com/r/Celestiasoftware/
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Post #17by SevenSpheres » 17.10.2019, 22:17

Updates to the first post:

Added some standalone files - ceres_locs.ssc and starnames.dat

Added a brown dwarf catalog. Note that this is a work in progress, and requires Celestia 1.7 because it uses the Y spectral class. I'd like feedback on this from anyone who uses 1.7.
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Post #18by Lafuente_Astronomy » 17.10.2019, 22:31

SevenSpheres wrote:My starnames.dat; includes many new names

SevenSpheres, could you tell me which stellar catalogs did you use in your starnames.dat files? I have a modified starnames.dat file, which was originally from LukeCel, which has many Variable Star names from GCVS. I added in a few thousand Bright Star (HR) designations and a few new names approved by the IAU since 2016, though it is still not finished. I'm just curious because if your starnames.dat file is much bigger, and therefore has more information, I could save up all of the time I could be spending on adding Bright Star (HR) Designations (I'm still in HR 4550 BTW), and instead, enjoy the use of a much bigger and more accurate starnames.dat file. Thanks in advance
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Post #19by SevenSpheres » 17.10.2019, 22:38

Lafuente_Astronomy wrote:SevenSpheres, could you tell me which stellar catalogs did you use in your starnames.dat files?

(I also removed the name "Omg" - was that some kind of joke?)

Lafuente_Astronomy wrote:I added in a few thousand Bright Star (HR) designations

Maybe I shouldn't have said "many". :biggrin: Can you share your file?
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Post #20by Lafuente_Astronomy » 17.10.2019, 23:24

SevenSpheres wrote:Maybe I shouldn't have said "many". Can you share your file?

As I mentioned earlier, it's still incomplete, only having around 4550 HR designations(I added in some names yesterday until I stopped at HR 4550), but here ya go:

That being said, I feel that there are some errors in my starnames.dat, and possible double names and numbers, so if you want to correct it, feel free to. I think you can make a much better starnames.dat than I ever could.
Attachments
starnames.rar
(73.95 KiB) Downloaded 17 times
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