OS X 10.3.6 and Celestia 1.3.1 (1.3.2)

General discussion about Celestia that doesn't fit into other forums.
Topic author
Cham M
Posts: 4325
Joined: 14.01.2004
Age: 54
With us: 15 years 7 months
Location: Montreal

OS X 10.3.6 and Celestia 1.3.1 (1.3.2)

Post #1by Cham » 08.11.2004, 18:28

Celestia 1.3.1 was working perfectly well in OS X 10.3.5 with my NV GeForce4 MX (32 MB). All textures, BumpMap, NightTextures and Specular textures worked well. After I upgraded to OS X 10.3.6, few days ago, I noticed that my Specular maps doesn't work anymore. I'm now getting some weird textures on all planets having a specular map enabled. Planets without specular maps are okay, Bump maps and Night textures are working well under 10.3.6. Only the specular map seems to be affected.

Anybody having a similar experience under OS X 10.3.6 ?

Of course, I'm asking this to people which are using Celestia (1.3.1 or 1.3.2) on OS X 10.3.6, with a video card capable of rendering specular maps.

Thorvald ?
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"

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