Posts by Brendan

by Brendan
12.08.2003, 22:36
Forum: Add-on development
Topic: 13 new VENERA xyz trajectories- from the NSSDC
Replies: 17
Views: 8630

Re: 13 new VENERA xyz trajectories- from the NSSDC

The spacecraft's orbit or any other body's orbit is red when the object is selected.

Brendan
by Brendan
12.08.2003, 22:12
Forum: Textures
Topic: Virtual Textures
Replies: 12
Views: 3919

Re: Virtual Textures

I guess that it's me. I have 3 levels of the texture I worked on and already uploaded levels 0 and 1. The zip files are at http://www.geocities.com/bryanhf2002/celestia/celestia.html The links for level 2 are there but I have not uploaded these files yet and will start after posting this message. *e...
by Brendan
11.08.2003, 06:24
Forum: Physics and Astronomy
Topic: RECORD TEMPERATURE
Replies: 21
Views: 11128

Re: RECORD TEMPERATURE

Someone made a 1k texture of an ice free earth and said that the area of Antarctica and Greenland after it isotropically rebounds would more than make up for what ends up underwater. These might be good refuges from tropical diseases. The temperatures here that I have experienced ranged from several...
by Brendan
11.08.2003, 05:00
Forum: Celestia Users
Topic: New Feature: Virtual Textures
Replies: 47
Views: 38391

Re: New Feature: Virtual Textures

I put the textures into multiple zip files. Level 0 is in one 500kb zip file, level 1 in 2 1mb files and level 2 in 4 2mb files. Someone told me a simple thing to do would be get another account at Geocities and then put up a page with links to those zip files there. So now I will be able to upload ...
by Brendan
10.08.2003, 19:04
Forum: Celestia Users
Topic: New Feature: Virtual Textures
Replies: 47
Views: 38391

Re: New Feature: Virtual Textures

Can someone suggest a software that split a texture/picture into tiles? I hate to do this all with Photoshop. It took me a few hours to make the level 1 part of the bathymetry texture. What I did was open a new 1k square picture in gimp and resized four tiles from level 2 and copied and pasted them...
by Brendan
10.08.2003, 02:52
Forum: Celestia Users
Topic: New Feature: Virtual Textures
Replies: 47
Views: 38391

Re: New Feature: Virtual Textures

Now I have screen shots of the texture on my web site at http://www.geocities.com/bryanhf2002/celestia/celestia.html

Brendan
by Brendan
10.08.2003, 00:39
Forum: Celestia Users
Topic: New Feature: Virtual Textures
Replies: 47
Views: 38391

Re: New Feature: Virtual Textures

I'm done with levels 0, 1 and 3 of the texture and they are 11.3 mb zipped, but my website can only have 15 mb. Here's the ctx fille. VirtualTexture { ImageDirectory "Bathymetry" BaseSplit 0 TileSize 1024 TileType "jpg" } I use it as an alternate texture. AltSurface &qu...
by Brendan
08.08.2003, 23:18
Forum: Celestia Users
Topic: New Feature: Virtual Textures
Replies: 47
Views: 38391

Re: New Feature: Virtual Textures

All 32 textures are about 9.5 mb combined and I'm on dialup. So I didn't get to it right away. I'll set up a section of my web site for Celestia so I could also post my Hill spheres addon and the planet interiors one when it's done. I also want to try combining and resizing the 32 textures to create...
by Brendan
08.08.2003, 21:16
Forum: Celestia Users
Topic: New Feature: Virtual Textures
Replies: 47
Views: 38391

Re: New Feature: Virtual Textures

I made a virtual texture with this:
http://www.ngdc.noaa.gov/mgg/image/2minrelief.html
I resized each tile to 1024x1024 and used them on level 2. It worked well with the 2k version of the same map that I found somewhere else but I forget where. :oops:

Brendan
by Brendan
08.08.2003, 06:11
Forum: Textures
Topic: Rotateing Textures ?
Replies: 7
Views: 2611

Re: Rotateing Textures ?

I rotate textures with the gimp by using Image->Transforms->Offset with the wrap around option. If I rotate it 180 degrees, I just click the offset by (x/2), (y/2) button and then change the y value 0 and then that would rotate the texture horizontally by 180 degrees.

Brendan
by Brendan
08.08.2003, 02:05
Forum: Celestia Users
Topic: Hi!! Excited new user seeking a little help.
Replies: 20
Views: 5280

Re: Hi!! Excited new user seeking a little help.

Here's what I do to select what addons I want to load: I have this stuff in my celestia.cfg file. Each line is a directory where I keep different kinds of addons. I also have a directory called "storage" where I keep things I don't want to use right now such as that really huge asteroid addon. Extra...
by Brendan
08.08.2003, 01:50
Forum: Celestia Users
Topic: Will GRAVITY ever be added?
Replies: 29
Views: 11717

Re: Will GRAVITY ever be added?

Being albe to go inside objects could be useful for showing the mantles and cores of planets. I plan on trying that after finding the measurements somewhere. I'll start looking at the Nine Planets and Views of the Solar System web sites.

Brendan
by Brendan
23.07.2003, 21:24
Forum: Add-on development
Topic: Hill spheres
Replies: 6
Views: 4317

Re: Hill spheres

Oh, sorry about that. That was the first addon I posted here. It''s a ssc file that I saved as hillspheres.ssc in the extras folder. I also plan on making another addon with the interior structure of the planets, some of the moons and even the sun. I made a new version of the hill sphere file that h...
by Brendan
23.07.2003, 21:04
Forum: Celestia Users
Topic: Locations feature, & 3ds models
Replies: 14
Views: 5398

Re: Locations feature, & 3ds models

In the file for the Neptune moons, the sizes are all 0. When I tried to see the labels in Celestia, I could not see any on Trition and didn't see the one label on Proteus. So how were the sizes for the locations on the other planets and moons determined? Also, with the two locations ssc files availa...
by Brendan
19.07.2003, 08:18
Forum: Add-on development
Topic: Hill spheres
Replies: 6
Views: 4317

Hill spheres

Hello, I wondered how the sizes of the Hill spheres of the planets would compare so I put them in tiny orbits around the planets. They're white and you could see the planets while inside them if you turn off eclipse shadow rendering. I got the formula for the Hill sphere radii from Sheppard's paper ...
by Brendan
16.07.2003, 02:57
Forum: Textures
Topic: Earth 18,000 BCE - A Work In Progress! - Nah it is finished!
Replies: 63
Views: 24666

Re: Earth 18,000 BCE - A Work In Progress! - Nah it is finished!

Wow the texture is just amazing! 8O I have some questions about it. I can see that New York state (where I live :)) is not covered up by the ice sheet. Does that mean that it wasn't covered up in around 18000 BCE? I know that it was covered at some point. That's how Long Island was created. Enough s...
by Brendan
16.07.2003, 02:14
Forum: Development
Topic: Additional universe information patch completed
Replies: 77
Views: 24103

Re: Additional universe information patch completed

I have an idea for Rei's extra info addition. Remember the fight over the texture for Pluto? Altsurfaces resolved that. So why not resolve this by adding check boxes to choose what information to display. What if somebody wanted to change the order of the lines of information? Maybe a list with up a...

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