Posts by Art Blos

by Art Blos
08.06.2021, 18:32
Forum: Physics and Astronomy
Topic: Juno Ganymede flyby
Replies: 9
Views: 1032

Re: Juno Ganymede flyby

Goood! :smile:
by Art Blos
08.06.2021, 11:42
Forum: Ideas & News
Topic: Which are the most underdeveloped parts of Celestia?
Replies: 20
Views: 1557

Re: Which are the most underdeveloped parts of Celestia?

"Movie" GIF files as textures In this format too many restrictions. Yes, we should use cmod files for moons and planets. There is such an opportunity even now. But in order for a noticeable relief to appear on large planets, the model must have 1-10 millions of polygons. Better to impleme...
by Art Blos
08.06.2021, 11:20
Forum: Ideas & News
Topic: Which are the most underdeveloped parts of Celestia?
Replies: 20
Views: 1557

Re: Which are the most underdeveloped parts of Celestia?

How about a lack of things such as the life cycle of stars and nebulae evolution along with pm (proper motion) and plate tectonics on terrestrial bodies like Earth for example. Plus no tides or anything related and no universe expansion. Don't ask too much from Celestia. All of the above requires a...
by Art Blos
08.06.2021, 09:59
Forum: Ideas & News
Topic: Which are the most underdeveloped parts of Celestia?
Replies: 20
Views: 1557

Re: Which are the most underdeveloped parts of Celestia?

10) Lack of choice of alternative textures for clouds;
11) Lack of choice of alternative textures for photosphere;
12) Disappearing objects from the eclipse calculator, if this object has a model.
by Art Blos
08.06.2021, 09:50
Forum: Ideas & News
Topic: Which are the most underdeveloped parts of Celestia?
Replies: 20
Views: 1557

Re: Which are the most underdeveloped parts of Celestia?

1) Poor look of galaxies; 2) Poor look of cometary tail 3) Poor look of star crown; 4) Poor look of black holes; 5) Lack of relief on planets; 6) Lack of secondary shadows on objects (for example on spacecraft); 7) Errors between VSOP87 and DE431; 8) Not a red Moon during an eclipse; 9) One model fo...
by Art Blos
08.06.2021, 05:29
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated April 30, 2021
Replies: 96
Views: 11971

Re: Project "Celestia Origin", release dated April 30, 2021

You know the whole exoplanets (confirmed and unconfirmed) along with the exostars of all types) files need updating since there are said to be many new ones discovered and the whole exoplanet database in Celestia Origin doesn't have them yet. Certainly. But the possibility of updating exoplanets in...
by Art Blos
07.06.2021, 17:07
Forum: Physics and Astronomy
Topic: Juno Ganymede flyby
Replies: 9
Views: 1032

Re: Juno Ganymede flyby

SevenSpheres wrote:Is the updated Juno trajectory available to download?
Unfortunately, the Juno update is only half the problem. Ganymede also needs to be modified to avoid a collision.

But in a future release, I will solve this problem radically... :fie:
by Art Blos
07.06.2021, 16:57
Forum: Physics and Astronomy
Topic: Juno Ganymede flyby
Replies: 9
Views: 1032

Re: Juno Ganymede flyby

This is a forum about Celestia. Down with other simulators. :biggrin:
by Art Blos
05.06.2021, 13:46
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated April 30, 2021
Replies: 96
Views: 11971

Re: Project "Celestia Origin", release dated April 30, 2021

Would you be so kind to share the pre-release exe file with us? You can use a password protected 7z file and send a PM with the password, to limit the release to the registered forum members. I'm not going to hide the installer for anyone. I just want to release something better than what I have no...
by Art Blos
05.06.2021, 08:36
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated April 30, 2021
Replies: 96
Views: 11971

Re: Project "Celestia Origin", release dated April 30, 2021

Full-scale preparation for the new release has begun!
by Art Blos
03.06.2021, 19:39
Forum: Modelling
Topic: Creating a 3D Mars Model from USGS ISIS3 Data
Replies: 35
Views: 2876

Re: Creating a 3D Mars Model from USGS ISIS3 Data

On the computer I'm using, the limit appears to be 16k rather than 8k. On my home computer (to which I currently do not have access), the limit is much higher, almost but not quite 32k. After a long freeze it will successfully render a 28k normal map on a mesh. My information is most relevant for m...
by Art Blos
03.06.2021, 19:18
Forum: Modelling
Topic: Creating a 3D Mars Model from USGS ISIS3 Data
Replies: 35
Views: 2876

Re: Creating a 3D Mars Model from USGS ISIS3 Data

We have long ago discovered the limiting resolution of monolithic textures in conjunction with models - 8k (8192 x 4096 px).
At 16k either emergency shutdown or black hole effect.

I think it’s a matter of memory limitation. Perhaps, on especially powerful computers, everything could work.
by Art Blos
03.06.2021, 11:25
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated April 30, 2021
Replies: 96
Views: 11971

Re: Project "Celestia Origin", release dated April 30, 2021

trappistplanets wrote:will you guys update the apophis (lightcurve) model with the 2018 study model? (posted a cmod conversion in a previous post)
I will look at this model later.
by Art Blos
03.06.2021, 06:36
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated April 30, 2021
Replies: 96
Views: 11971

Re: Project "Celestia Origin", release dated April 30, 2021

jjcatloaf123 wrote:Will the next release depict the evolution of the Solar System's planets besides the Continental Drift and Dying Solar System features (such as the formation of the Moon)?
No, now we have completely different priorities.
by Art Blos
31.05.2021, 15:29
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 1080
Views: 403777

Re: Celestia 1.7.0 Development Thread

If you get the installer built, could you share it? I, too, would like to experiment with 1.7.0. The first working prototype has been created, but I still want to improve it before publishing. How long it will take, I don't know exactly. At the moment I found that the CO is about 70% compatible wit...
by Art Blos
29.05.2021, 13:11
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated April 30, 2021
Replies: 96
Views: 11971

Re: Project "Celestia Origin", release dated April 30, 2021

Actually, I mean the color surface texture of Venus. The surface color can be selected via the context menu (right mouse button). And also, the continental drift-like feature for the other Solar System objects would be like to show what the Solar System would probably look like at different life st...
by Art Blos
29.05.2021, 09:50
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated April 30, 2021
Replies: 96
Views: 11971

Re: Project "Celestia Origin", release dated April 30, 2021

Why don't the rings of Jupiter, Uranus, and/or Neptune ever overlap those planets' equators nor cast shadows onto their surfaces? The rings of these planets are very dim. I am not aware of any photographs in which there would be such shadows. At the same time, Celestia's rendering will still show s...
by Art Blos
22.05.2021, 20:26
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated April 30, 2021
Replies: 96
Views: 11971

Re: Project "Celestia Origin", release dated April 30, 2021

jjcatloaf123 wrote:Looks like you're trying to pull off a Smash Ultimate Zelda cast
What? O_o
by Art Blos
22.05.2021, 18:54
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated April 30, 2021
Replies: 96
Views: 11971

Re: Project "Celestia Origin", release dated April 30, 2021

I finally got it right this time: I have to copy all of Celestia Origin's content and paste it in a folder containing the Vanilla Celestia, and then actually merge their content together. In general, the process is understood correctly. Only all this is done automatically using the installation scr...
by Art Blos
21.05.2021, 11:28
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 1080
Views: 403777

Re: Celestia 1.7.0 Development Thread

john71 wrote:Thanks for the quick reply. I mean you HAVE TO have a working copy of 1.7 to start the migration, right?
Right. I myself will try to build the installer for Windows from the repository.

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