Posts by ElChristou

by ElChristou
16.04.2009, 13:45
Forum: Announcements
Topic: Sarcastic and snide remarks will no longer be tolerated
Replies: 68
Views: 78750

Re: Sarcastic and snide remarks will no longer be tolerated

Sorry Selden, a forum is forum, it's a social place whatever the theme is. As I'm not a robot, what I say above is still true.
by ElChristou
16.04.2009, 13:15
Forum: Announcements
Topic: Sarcastic and snide remarks will no longer be tolerated
Replies: 68
Views: 78750

Re: Sarcastic and snide remarks will no longer be tolerated

To not spam the initial post, I translate my comment here. Mikej is in the right and you guys are in the wrong. If you do not want to provide a helpful answer, *DO NOT ANSWER A POST* Sarcasm and snide remarks ARE NOT APPROPRIATE. I've gotten sick of these attitudes and I'm going to have to take a ha...
by ElChristou
14.04.2009, 22:04
Forum: Celestia Users
Topic: Decent helpfiles and FAQ planned for 1.6.0 or later?
Replies: 76
Views: 18444

Re: Decent helpfiles and FAQ planned for 1.6.0 or later?

...Documentation just needs to be readable. Yep, you're probably right and your problem with Runar fancy and elegant work is really annoying. Nevertheless the problem of documentation "just" readable is that in general no one read it. Now, as we want Celestia more user friendly with new G...
by ElChristou
14.04.2009, 19:55
Forum: Celestia Users
Topic: Decent helpfiles and FAQ planned for 1.6.0 or later?
Replies: 76
Views: 18444

Re: Decent helpfiles and FAQ planned for 1.6.0 or later?

Selden, IE cannot open this file? 8O
(I'm kind of astonish as you can find this kind of script and css in lots of web site out there!)
by ElChristou
14.04.2009, 19:48
Forum: Celestia Users
Topic: Newest Version of Celestia 1.6
Replies: 61
Views: 16501

Re: Newest Version of Celestia 1.6

Chuft-Captain wrote:Mikej,
To understand what's going on...

Chuft, you're a king (as always), but seems it would be better beginning by the basis: what is a computer, what means "binary","hardware", "software", "operating system","executable" etc... :|
by ElChristou
14.04.2009, 18:09
Forum: Petit Bistro Entropy
Topic: Hiatus
Replies: 10
Views: 3423

Re: Hiatus

Later! :)
by ElChristou
13.04.2009, 17:50
Forum: Physics and Astronomy
Topic: Ring particles casting shadows
Replies: 2
Views: 2683

Re: Ring particles casting shadows

Pretty incredible! 8O
by ElChristou
13.04.2009, 01:26
Forum: Textures
Topic: Revamping Steve Albers' 4k Mercury texture...
Replies: 44
Views: 26993

Re: Revamping Steve Albers' 4k Mercury texture...

Yep, this 4k is quite an improvement over the old map. Hope Steve A. will be ok to let us implementing this map in the default package...
by ElChristou
12.04.2009, 14:58
Forum: Textures
Topic: Revamping Steve Albers' 4k Mercury texture...
Replies: 44
Views: 26993

Re: Revamping Steve Albers' 4k Mercury texture...

Is there a normal or bump map in your last shot?
by ElChristou
12.04.2009, 11:52
Forum: Add-on development
Topic: Nasa ISS model hightly detailled
Replies: 174
Views: 42740

Re: Nasa ISS model hightly detailled

Hello soon back in Montpellier... ? Last time in France I was close to spend a few days there but finally I couldn't... :( Now, I haven't any plan to return back immediately, but don't worry I want my beer taking a sun bath at "place de l'Oeuf"! :wink: I had a look on your model 2 months ...
by ElChristou
12.04.2009, 00:06
Forum: Textures
Topic: Revamping Steve Albers' 4k Mercury texture...
Replies: 44
Views: 26993

Re: Revamping Steve Albers' 4k Mercury texture...

Nice job! Now ok for a new mercury!
by ElChristou
12.04.2009, 00:03
Forum: Help Central
Topic: Mie scattering setting?
Replies: 2
Views: 2249

Re: Mie scattering setting?

Ok, I thought the scattering of light had something to do with the final brightness it's why I was asking...
by ElChristou
11.04.2009, 20:14
Forum: Help Central
Topic: Mie scattering setting?
Replies: 2
Views: 2249

Mie scattering setting?

Tx to Asteroid who post a link in Linuxman ISS thread with beautiful shots, I'm now in front of little problem. Have a look: true shot versus a BMNG texture + some Mie scattering settings following (after the pict) within Celestia: Blue.jpg The mie scattering settings I'm using for the above screen ...
by ElChristou
11.04.2009, 19:50
Forum: Add-on development
Topic: Nasa ISS model hightly detailled
Replies: 174
Views: 42740

Re: Nasa ISS model hightly detailled

asteroid wrote:Some ISS Photos I stumbled upon:
http://yawoot.com/post/732#1

Hope these might be helpful.

Some really great shots!
I won't talk fro Linuxman, but some may indeed been helpful for my ongoing model, so Tx a lot!
by ElChristou
10.04.2009, 22:28
Forum: Celestia Users
Topic: A bit of fun ... Wormhole Travel in Celestia
Replies: 12
Views: 9630

Re: A bit of fun ... Wormhole Travel in Celestia

Not bad!
Your enterprise is fly through Cham's BH, right?
by ElChristou
10.04.2009, 19:25
Forum: Add-on development
Topic: Nasa ISS model hightly detailled
Replies: 174
Views: 42740

Re: Nasa ISS model hightly detailled

[email protected] wrote:Sorry but my internet connection was broken for a long time.

Some news:...

The thumbs look gorgeous, but could you post jpeg-optimized-for-the-web files instead of pngs? (Not all the planet is on fast dsl lines unfortunately; from here cannot open a single shot... :cry: )
by ElChristou
09.04.2009, 20:12
Forum: Celestia Users
Topic: Most Humbling Moment...
Replies: 6
Views: 4877

Re: Most Humbling Moment...

Yep, nicely said.Tx!
by ElChristou
08.04.2009, 20:48
Forum: Bugs
Topic: Limit of knowledge
Replies: 17
Views: 5726

Re: Limit of knowledge

chris wrote:...Option 1 seems like a poor choice--we'd miss out on a lot of beautiful detail from MESSENGER. Option 3 is ideal, but we need a qualified volunteer to produce a new Mercury map.

Yep... but who can be enough qualified... that's the question! :wink:
by ElChristou
08.04.2009, 19:09
Forum: Development
Topic: Localization
Replies: 2
Views: 1763

Re: Localization

You mean by default or by yourself?
by ElChristou
08.04.2009, 19:04
Forum: Bugs
Topic: Limit of knowledge
Replies: 17
Views: 5726

Re: Limit of knowledge

...The second one is specific to the newest versions of Celestia 1.6 For Mercury there is no more "limit of knowledge" texture but the normal texture looks like that:... Is it really the normal texture? For sure is is an improvement in terms of accuracy but it is not very pretty. Yep... t...

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