Posts by Markerz

by Markerz
12.07.2021, 02:26
Forum: Help Central
Topic: How to use addons on iOS/iPadOS ?
Replies: 6
Views: 336

Re: How to use addons on iOS/iPadOS ?

Yeah most add-ons should work out just fine. The ones that do not work usually has an issue itself. ( such as incorrect capitalization in the naming of files, use of npot textures, etc) The mobile .cfg is the same as the 1.7.0 cfg. For add-ons you downloaded from other places just extract them to th...
by Markerz
15.06.2021, 14:55
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 1079
Views: 401695

Re: Celestia 1.7.0 Development Thread

I wonder how audio should it be implemented, does there exist a cross platform library for playing audio? having a binary is not very useful since we cannot extract code from the binary, but thanks for suggesting that. looks like there is, found this https://github.com/mackron/miniaudio which suppor...
by Markerz
13.04.2021, 14:58
Forum: Bugs
Topic: Automatic traver nowhere (BigSurem M1)
Replies: 8
Views: 1828

Re: Automatic traver nowhere (BigSurem M1)

well, the speed increases with the A key, by looking at your video, it seems somehow that triggers A key to be always pressed.
by Markerz
10.04.2021, 13:53
Forum: Bugs
Topic: Automatic traver nowhere (BigSurem M1)
Replies: 8
Views: 1828

Re: Automatic traver nowhere (BigSurem M1)

what key strokes did you use exactly? so far as I see the speed keeps increasing.
by Markerz
10.04.2021, 01:22
Forum: Bugs
Topic: Automatic traver nowhere (BigSurem M1)
Replies: 8
Views: 1828

Re: Automatic traver nowhere (BigSurem M1)

stalubalub wrote:and travel forward starts:
I wonder why the speed is always increasing, can you try if the build on App Store works? https://apps.apple.com/us/app/id1483317223
by Markerz
09.04.2021, 14:17
Forum: Development
Topic: Celestia for Windows 10
Replies: 2
Views: 1108

Re: Celestia for Windows 10

Art Blos wrote:How do I download the installer then?

So here is the raw msix, https://github.com/levinli303/CelestiaUWP/releases/tag/2_0_1_0

And a guide to sideload UWP apps https://docs.microsoft.com/en-us/windows/applicat ... nt/sideload-apps-in-windows-10

Let me know if it works for you
by Markerz
09.04.2021, 12:05
Forum: Development
Topic: Celestia for Windows 10
Replies: 2
Views: 1108

Celestia for Windows 10

UWP stands for Universal Windows Platform, it was the attempt from Microsoft to unify its eco-system. Although with the fall of Windows Phone, there is not much "universal" in UWP, it is still one of the preferred ways to make Windows apps and it gives an app a modern look on Windows. Win3...
by Markerz
05.04.2021, 08:09
Forum: Bugs
Topic: Automatic traver nowhere (BigSurem M1)
Replies: 8
Views: 1828

Re: Automatic traver nowhere (BigSurem M1)

can you describe the steps in detail to reproduce it?
by Markerz
09.03.2021, 06:51
Forum: Development
Topic: Merging Cosmonium with Celestia?
Replies: 20
Views: 3810

Re: Merging Cosmonium with Celestia?

this remind me of some time ago, when someone posted in another forum asking if there were any celestia dev. he was using Unreal Engine as the render engine for his work. there are many 3D engines to choose from, but we need to better modularize our code to adopt any new engine. Language should not ...
by Markerz
02.03.2021, 00:24
Forum: Development
Topic: Mobile Celestia for Android
Replies: 85
Views: 24323

Re: Mobile Celestia for Android

johnamaro wrote:may be this URL is corrupted
updated
by Markerz
24.02.2021, 09:24
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 1079
Views: 401695

Re: Celestia 1.7.0 Development Thread

John Van Vliet wrote:this is the error
can you type `bt` here and enter, it should print a backtrace of the thread.
by Markerz
23.02.2021, 14:39
Forum: Ideas & News
Topic: Celestia.Sci news - what's going on?
Replies: 31
Views: 5934

Re: Celestia.Sci news - what's going on?

john71 wrote:Maybe we should contact Dawoon Jung

yeah it should be possible to reach him, he is active on twitter, https://twitter.com/dirkpitt2050
however consider most of the extraordinary features are under .sci, I doubt whether and how much he could share.
by Markerz
23.02.2021, 01:45
Forum: Ideas & News
Topic: Celestia.Sci news - what's going on?
Replies: 31
Views: 5934

Re: Celestia.Sci news - what's going on?

well if only they were willing to release their source code to be incorporated into the official celestia... does the sci team still exist?
by Markerz
19.01.2021, 15:14
Forum: Ideas & News
Topic: Create an official .cmod plugin for Blender and other applications
Replies: 7
Views: 2119

Re: Create an official .cmod plugin for Blender and other applications

personally I think it is easier to enable Celestia to support popular formats (basically writing parsers) than creating a plugin for Blender (I never used Blender, let alone how to write Blender plugins).

But I can be wrong.
by Markerz
19.01.2021, 04:46
Forum: Announcements
Topic: Celestia 1.6.2 is out
Replies: 60
Views: 58682

Re: Celestia 1.6.2 is out

StarTrekking wrote:Is possibile to use it in fisheye 360 mode ?
well related code is merged to master branch. I've not written a tutorial for this. If you need to know how to do it, reach me via PM, I can probably help you set it up.
by Markerz
31.12.2020, 14:33
Forum: Bugs
Topic: clicking a emptey part of space randomly crashes celestia
Replies: 24
Views: 5927

Re: clicking a emptey part of space randomly crashes celestia

trappistplanets wrote:tat is going to take for ever
well, you can do a binary search, put half of the all the add-ons, and find which half has the add-on that triggers it. and divide this half into halves until you find the single add-on that is problematic. it will take about around 7 x 2 = 14 times...
by Markerz
27.12.2020, 02:57
Forum: Bugs
Topic: clicking a emptey part of space randomly crashes celestia
Replies: 24
Views: 5927

Re: clicking a emptey part of space randomly crashes celestia

if you use the 1.7.0 builds from appveyor you can provide us with crash dumps from the system so we can locate the issue.
by Markerz
12.12.2020, 15:26
Forum: Celestia Users
Topic: Pictures from Celestia
Replies: 757
Views: 168515

Re: Pictures from Celestia

we should keep the original Celestia package size within some limit. Well, for example, Google Play allows maximum app size of 150M, and we are currently at 100M now.

For larger projects, probably better to have a website demonstrating how to install the add-on, etc.
by Markerz
12.12.2020, 15:23
Forum: Help Central
Topic: MacOs Celestia 1.6.2b(3) not running a majority of add-on's
Replies: 11
Views: 2779

Re: MacOs Celestia 1.6.2b(3) not running a majority of add-on's

since 1.6.2 does not really change anything with rendering compared to 1.6.1, all I knew so far is that 1.6.2 stops working for 10.7~10.9 due to some mysterious reasons inside macOS or Xcode in terms of the render target in rendering earth texture. I would be surprised if anything that used to work ...
by Markerz
10.12.2020, 13:20
Forum: Celestia Users
Topic: A Celestia Patreon
Replies: 1
Views: 1597

Re: A Celestia Patreon

would probably better be someone in the US. anywhere but where I am...

Go to advanced search