Posts by Kreso

by Kreso
14.06.2008, 16:58
Forum: Add-on development
Topic: 3d nebulas?
Replies: 15
Views: 4569

Re: 3d nebulas?

If it bugs you so much, why not just switch on Limit-of-Knowledge textures using the + key and be done with it? Exactly! This is a good point - if nothing in Celestia was artistic or fictional as Mr. Fridger claims, there wouldn't be any need for a Limit-of-Knowledge switch (which is there to turn ...
by Kreso
14.06.2008, 16:35
Forum: Add-on development
Topic: 3d nebulas?
Replies: 15
Views: 4569

Re: 3d nebulas?

A good prototype example are Celestia's 10000+ galaxies. They are computer rendered from generic templates for the Hubble morphology classes , any other property of the Celestia galaxies (including size, orientation, color, ...) being rendered directly from reading out the original catalalog parame...
by Kreso
13.06.2008, 13:25
Forum: Add-on development
Topic: Streaks on Earth
Replies: 3
Views: 1453

Re: Streaks on Earth

Yes, it is great that Celestia doesn't modify any system directories. You can just copy it without having to install it. You can even have it on an external disk. And you can have it "installed" as many times as you want on the same system, of course, as long as there is enough free space ...
by Kreso
12.06.2008, 15:44
Forum: Add-on development
Topic: New star textures
Replies: 22
Views: 7505

Re: New star textures

Kreso: I like your star textures. Will you be posting them with example stc files for the community to use? Frank Thank you, I'm glad you like them. :) I can upoad them, sure, but they are far from being finished and, at this stage, are not very good at all (low quality). But I think the colors are...
by Kreso
08.06.2008, 21:14
Forum: Add-on development
Topic: New star textures
Replies: 22
Views: 7505

Re: New star textures

Thank you for the comments. I intentionally didn't want to make stars very granular-looking, because stars are very bright objects, so I feared too much granulation would make them appear not as bright as they should. Also, those massive O, B, A and F stars have their radiative zone over the convect...
by Kreso
08.06.2008, 16:07
Forum: Add-on development
Topic: New accretion disk method (WORK IN PROGRESS)
Replies: 158
Views: 61404

Re: New accretion disk method (WORK IN PROGRESS)

This is great... Any new progress on this method? Is there any solution to the luminosity-distance problem? Where can I download more test files?
by Kreso
08.06.2008, 15:12
Forum: Add-on development
Topic: New star textures
Replies: 22
Views: 7505

New star textures

Hello. One of the new features in Celestia 1.5 is the option to change the textures of stars globally. So, here is my work in progress: http://kcindric.fizika.org/data/kc_stars.jpg I would appreciate any comments, constructive criticism, suggestions... I have been using Celestia for many years, but ...
by Kreso
08.06.2008, 11:03
Forum: Add-on development
Topic: 3d nebulas?
Replies: 15
Views: 4569

Re: 3d nebulas?

add-on creators are free of course to do and upload whatever they please. I am only concerned with renderings within the official Celestia distribution. These are to be based on scientific input only. I would really like to read scientific publications that tell us reliably about the surface and ca...
by Kreso
07.06.2008, 17:36
Forum: Add-on development
Topic: 3d nebulas?
Replies: 15
Views: 4569

Re: 3d nebulas?

If you know of scientific publications that tell us reliably , how the 3rd dimension looks like, 3d nebulas are no problem ;-) . Galaxies are different since they are more regular objects and we can see them from all sorts of inclinations. F. Well, I wouldn't mind seeing nebulas in Celestia that ar...

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