Posts by Siriusmystery

by Siriusmystery
09.10.2006, 13:09
Forum: Scripting
Topic: Check on understanding of multiple observer objects
Replies: 11
Views: 9051

getobserver and getorientation commands

I have a similar question and could also not find the answer: I suggest the two commands dont need any argument...: getoberserver { } getorientation { } But I would like to give them an argument, namely to turn the screen view for 90 degrees- while the program orbits any planet or moon. It makes a b...
by Siriusmystery
07.10.2006, 19:33
Forum: Scripting
Topic: Navigate above orbits
Replies: 23
Views: 16273

observer view

Hello, again,

I have now reviewed all kinds of scripts I could find on Celestias site and all kinds of documentations.
Lua script commands seem not to work in a CEL script.
by Siriusmystery
29.09.2006, 07:52
Forum: Scripting
Topic: smooth camera movement? no stop after go-cmd?
Replies: 5
Views: 5797

Re: smooth camera movement? no stop after go-cmd?

Brother, Starshipwright, thank you also for the link . Celestia is a huge site, I have not discovered that page jet. However, CEL scripting translated by Dickamann is a user guide rather to understand a script but not to write one, resp also desribes itself just the intro part. Its maybe to old for ...
by Siriusmystery
29.09.2006, 00:49
Forum: Scripting
Topic: smooth camera movement? no stop after go-cmd?
Replies: 5
Views: 5797

Re: smooth camera movement? no stop after go-cmd?

Hello, Blueberry. Ihope I have understood you right. To make an orbit around a planet if you have all the setup code, you need the folllowing program code: ( You just have to exchange moon with " Sol" Neptune" or any planetary body you want: print { text "f.E: lets make a journey the Moon." row -3 d...
by Siriusmystery
28.09.2006, 13:59
Forum: Scripting
Topic: Navigate above orbits
Replies: 23
Views: 16273

Re: Navigate above orbits

Selden: Anything related to Celestia is very welcome. That with the orbital tours is Woow! I just need to turn the camera to the y axis on top ( what is on our ccordinates the horizontal line , while the planet still moves the same direction, also on the y axis ( horizontal), That is what I call "sp...
by Siriusmystery
28.09.2006, 13:51
Forum: Scripting
Topic: Navigate above orbits
Replies: 23
Views: 16273

Re: Navigate above orbits

add: :roll: I could add the Iapetus orbital tour. I write German " Japetus" ( greece brother of Kronos) insttad, Then the program made a start failure. think the problem the program has to load the addon Saturn moons are, that it acts on too simple names like "Japetus". If it would read more particu...
by Siriusmystery
28.09.2006, 13:16
Forum: Scripting
Topic: Navigate above orbits
Replies: 23
Views: 16273

Starshipwright- ( brother wright?)addon- space simulator

Dear poineer, thanks, I have the most addons for experiments but just a few I have tried jet. The program but rather the add ons are rather new for me. I had the older version, where I just could see planets and stars. But any spacecraft makes just the view smaller. I must excuse again, as I said, w...
by Siriusmystery
28.09.2006, 00:59
Forum: Scripting
Topic: Navigate above orbits
Replies: 23
Views: 16273

Dear selden

Ithank you for spending your time with me. Here in Germany its now 2.A.M. But I have not to work tomorrow.
by Siriusmystery
28.09.2006, 00:37
Forum: Scripting
Topic: Soalr System Tour
Replies: 23
Views: 27476

hello christine

Dear Christina, I must say I was very ashamed ( :oops: ) as your wrote: I am using N11, as I though first, your age is under 11. I mean children today grow up with computers.. No. I suggest you meant something else. Selden was so friendly to make me a link to my question: Today I tried to make also ...
by Siriusmystery
27.09.2006, 23:50
Forum: Scripting
Topic: Navigate above orbits
Replies: 23
Views: 16273

reply

Thanks for the many answers. Sorry :oops: I did not mind about to make money ( I find it good that it cost nothing for nobody... was just because on some celestia related sites , someone asked for a donation. Okay- I dont want to mess up the topic here. I dont know why , but with the first script I ...
by Siriusmystery
27.09.2006, 21:24
Forum: Scripting
Topic: Navigate above orbits
Replies: 23
Views: 16273

orbital course around an object-lets say earth

Hello, selden, thank you and all Celestia stuff first of all for that fantastic open source software and the many provided documentations as those about CEL scripting. I am also not a studied programmer but just going to write my first program script what is a good chance also to learn about that in...
by Siriusmystery
26.09.2006, 15:03
Forum: Add-on development
Topic: Each add on needs an owqn directory and won subfolders?
Replies: 5
Views: 3279

Asteroid addon removed- after it dusturbed the performance

I needed more than one day to load down the most of the addons. But already when I had installed the solar packs the program began to display lots of white balls around the earth. Now I found out, that was caused by the addon "asteroids." as provided in an addon on the celestia addon page. I just di...
by Siriusmystery
26.09.2006, 14:41
Forum: Add-on releases
Topic: Asteroids repository (25 objects - 2 textures packs)
Replies: 53
Views: 63946

Atseroid belt

I needed more than one day to load down the most of the addons. But already after thesolar packs the program began to display lots of white balls around the earth. Now I found out, that was caused by the addon "asteroids." as privide by the celestia addon page. Contrary to that, your asteroids look ...
by Siriusmystery
25.09.2006, 09:45
Forum: Celestia Users
Topic: Great program!
Replies: 4
Views: 2534

Great program!

Years ago I found the older version, but had not much time to work with it, resp its possibilities were soon exhausted. The new version is much better. What I am missing are more possibilities such as buttons to navigate or to enable or disable performances or for to switch between deeper space and ...
by Siriusmystery
25.09.2006, 09:29
Forum: Add-on development
Topic: Each add on needs an owqn directory and won subfolders?
Replies: 5
Views: 3279

Re: Each add on needs an owqn directory and won subfolders?

I forgot to remark, That Win RAR archive Program is very useful , for me one of the most essential little tools. i use to simplify folder systems and for to place , replace , displace or insert files. There is a free sufficient version for to download. By the way- I think it is called " entropy"- In...
by Siriusmystery
25.09.2006, 09:14
Forum: Add-on development
Topic: Each add on needs an owqn directory and won subfolders?
Replies: 5
Views: 3279

Re: Each add on needs an owqn directory and won subfolders?

LordFerret,, Thank you for your prompt reply to my question! I have to excuse me for the many typing mistakes, that happened more even after hours of downloads file paths seraches and unzips. Its much work to get all planetary moons, some galaxies and so on. I was pretty tired but as ever i don't st...
by Siriusmystery
25.09.2006, 03:24
Forum: Add-on development
Topic: Each add on needs an owqn directory and won subfolders?
Replies: 5
Views: 3279

Each add on needs an owqn directory and won subfolders?

Hello, I hope I right. That was noit very clearly explained, as in the "read me" files its always the same file is used for as example. So it is not very clear would to do with more than only one addon. So. if I apply more add ons, I will make as many ( directory folders like M 31, M 32 M 33 a s.o.)...

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