Posts by rl90599

by rl90599
14.07.2020, 16:07
Forum: Development
Topic: Implementing heightmaps into Celestia: Is it possible?
Replies: 2
Views: 215

Implementing heightmaps into Celestia: Is it possible?

Hello, is it possible to implement heightmaps/Displacement mapping into Celestia, rather than Celestia.sci? If it's possible to implement it here in Celestia.sci, then I can implement it in Celestia (if I have enough skill). Unfortunately, I don't have that much skill on modifying Celestia's source ...
by rl90599
05.07.2020, 18:39
Forum: Help Central
Topic: Spice spacecraft rotation model not working
Replies: 3
Views: 230

Re: Spice spacecraft rotation model not working

Thanks JVV! I also didn't know that vg1_super.bc file existed.
by rl90599
04.07.2020, 08:38
Forum: Help Central
Topic: Spice spacecraft rotation model not working
Replies: 3
Views: 230

Spice spacecraft rotation model not working

Hello, I managed to get Voyager 1's SPICE kernels and it actually worked, except for the rotation model. When I go near it, it looks stretched and flashes whenever I move the camera or when the time period of the rotation model ends. It also doesn't "rotate," it just stays there in a fixed...
by rl90599
02.07.2020, 04:36
Forum: Add-on releases
Topic: What happened with the Ganymede 2k-4k surface texture map?
Replies: 6
Views: 317

Re: What happened with the Ganymede 2k-4k surface texture map?

I saw that the map had slight differences to Bjorn Jonsson's, and it looks ok to me. We'll never know what the original map looked like and why it was deleted.
by rl90599
01.07.2020, 22:18
Forum: Add-on releases
Topic: What happened with the Ganymede 2k-4k surface texture map?
Replies: 6
Views: 317

Re: What happened with the Ganymede 2k-4k surface texture map?

Yes I saw it, but it looked like Bjorn Jonsson's Ganymede map resized to 8192x4096.
by rl90599
01.07.2020, 20:49
Forum: Add-on releases
Topic: What happened with the Ganymede 2k-4k surface texture map?
Replies: 6
Views: 317

What happened with the Ganymede 2k-4k and 8k surface texture map? (sorry for repost)

Sorry for the repost, but my question wasn't detailed enough. Saw it on the Wayback Machine right here: https://bit.ly/2NMC5U6 . But when I click the download link, it just shows that the addon isn't available anymore in the Celestia Motherlode. If someone has a copy of those maps, it would be appre...
by rl90599
01.07.2020, 06:20
Forum: Add-on releases
Topic: What happened with the Ganymede 2k-4k surface texture map?
Replies: 6
Views: 317

What happened with the Ganymede 2k-4k surface texture map?

I saw it on the Wayback Machine. But when I click the download link, it just shows Error 404. If someone has a copy of those maps, it would be appreciated.
by rl90599
30.06.2020, 15:20
Forum: Textures
Topic: How to change this map's color into this?
Replies: 2
Views: 338

How to change this map's color into this?

Hello, I am making a Voyager 1 map of Jupiter, but there is one problem, the high-resolution map was yellow-greenish, and I was unsatisfied with it. Luckily, there is a same map like the yellow-greenish one but with a brownish color. But, that map was low resolution, was in 2 separate pages and was ...
by rl90599
27.06.2020, 03:10
Forum: Help Central
Topic: Virtualtex taking too LONG
Replies: 3
Views: 369

Re: Virtualtex taking too LONG

External, inexpensive USB disks also are *very* slow. If you haven't already, you should consider replacing your system's hard drive by a (larger, faster) solid state disk. :( Well at least I have a hard drive that is more than 27 GB of space, but unfortunately it got hidden where I could never fin...
by rl90599
26.06.2020, 14:45
Forum: Help Central
Topic: Virtualtex taking too LONG
Replies: 3
Views: 369

Virtualtex taking too LONG

Hello, whenever I use virtualtex on a 32768x16384 texture map, it actually takes MORE than a hour to create the tiles. Anyway, here are my specs: Windows 10, running virtualtex on Cygwin, Version 10.0.17134 Build 17134 4 GB of RAM 27.8 GB of disk space (I had to run virtualtex on my "8 GB"...
by rl90599
15.05.2020, 21:25
Forum: Help Central
Topic: How to disable "shininess" effect?
Replies: 1
Views: 227

How to disable "shininess" effect?

Hello, is there a way to disable this shininess effect when I turn up the ambient light level? Also, changing the OpenGL render path will not work since it also changes the ring and eclipse shadows. Anyway, here's a screenshot. shiny.jpg Is there some OpenGL shader that's producing this effect? If s...
by rl90599
08.05.2020, 04:02
Forum: Help Central
Topic: A copy of Celestia-1.6.1-ED without additional addons and scripts (virtual textures, spacecraft, etc.)
Replies: 12
Views: 456

Re: A copy of Celestia-1.6.1-ED without additional addons and scripts (virtual textures, spacecraft, etc.)

Thanks. It's ok about the file size, I have a ~8 gb flash drive that I download to.

Added after 1 minute 21 seconds:
Anyway, where will the size-reduced version of the file be at?
by rl90599
08.05.2020, 03:11
Forum: Help Central
Topic: A copy of Celestia-1.6.1-ED without additional addons and scripts (virtual textures, spacecraft, etc.)
Replies: 12
Views: 456

Re: A copy of Celestia-1.6.1-ED without additional addons and scripts (virtual textures, spacecraft, etc.)

Thanks, but what is the file size limit in this fourm? I think there is a file size limit here. If you can upload it to some file-sharing website, I'll appreciate it.
by rl90599
08.05.2020, 02:14
Forum: Help Central
Topic: A copy of Celestia-1.6.1-ED without additional addons and scripts (virtual textures, spacecraft, etc.)
Replies: 12
Views: 456

A copy of Celestia-1.6.1-ED without additional addons and scripts (virtual textures, spacecraft, etc.)

Hello, does anyone have a copy of Celestia-1.6.1-ED, but without additional addons and scripts? I'm looking for it because it has a better sound feature than Celestia 1.7.0's sound feature, which is basically broken for me.

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