Posts by SevenSpheres

by SevenSpheres
Yesterday, 14:32
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated October 30, 2020
Replies: 59
Views: 11808

Re: Project "Celestia Origin", release dated October 30, 2020

Both of you stop this now , before it escalates into an argument. Trappist, Gurren is correct that you shouldn't make addons just to get them in CO. Posting links to all your addons in the CO thread isn't a serious offense, but it is annoying. Just post addons in their own threads; the CO devs will ...
by SevenSpheres
07.04.2021, 16:22
Forum: Help Central
Topic: making 1.6.1 Render limet bigger?
Replies: 15
Views: 198

Re: making 1.6.1 Render limet bigger?

trappistplanets wrote:so how do i make it so it [doesn't] happen when i install 1.7.0
and is it safe to have 2 functioning celestia installs?

Yes, I have more than two Celestia installs and have never had any issues like what you described.
by SevenSpheres
07.04.2021, 16:02
Forum: Help Central
Topic: making 1.6.1 Render limet bigger?
Replies: 15
Views: 198

Re: making 1.6.1 Render limet bigger?

trappistplanets wrote:but why did reinstalling 1.6.1 to fix my issue mess up my backups [which] i put on my desktop
(i had my celestia installed in my documents, not the desktop [which was] where my backup files were)

I don't know. That certainly shouldn't happen.
by SevenSpheres
07.04.2021, 15:28
Forum: Help Central
Topic: making 1.6.1 Render limet bigger?
Replies: 15
Views: 198

Re: making 1.6.1 Render limet bigger?

how do i back up my files so i can add them to 1.7 because during the time my 1.6.1 broke and i had to reinstall it and i backed up my files those got messed up, like it replaced my textures with the junky default ones, and deleted lots of my addons in the backup files Just put 1.7 in a different f...
by SevenSpheres
07.04.2021, 15:23
Forum: Help Central
Topic: making 1.6.1 Render limet bigger?
Replies: 15
Views: 198

Re: making 1.6.1 Render limet bigger?

trappistplanets wrote:and how do i do that without breaking celestia or any of my modified files like addons, textures and other stuff

I don't recommend doing it at all. It's much easier to set up Celestia 1.7, as described in the thread I linked.
by SevenSpheres
07.04.2021, 15:17
Forum: Announcements
Topic: Celestia 1.6.2 is out
Replies: 59
Views: 18282

Re: Celestia 1.6.2 is out

why does the [damn] render [limit] even exist There are technical reasons for this, which have been described elsewhere on the forum. why is celestia the only space sim that has a render limit? I doubt that's the case. anyway to remove the render limit all together so i can render a star system out...
by SevenSpheres
07.04.2021, 14:59
Forum: Help Central
Topic: making 1.6.1 Render limet bigger?
Replies: 15
Views: 198

Re: making 1.6.1 Render limet bigger?

Is there any way i can get 1.6.1 to render things as far out as M87 or farther ? if so, what do i edit/modify in the files to force celestia to render stars and planets that far out on 1.6.1? You would have to modify the source code and recompile Celestia. is there a 1.7.0 setup install for windows...
by SevenSpheres
07.04.2021, 14:51
Forum: Announcements
Topic: Celestia 1.6.2 is out
Replies: 59
Views: 18282

Re: Celestia 1.6.2 is out

trappistplanets wrote:is the render [limit] here bigger [than] 1.6.1?

The star render limit for all 1.6.x versions is the same - 10 million light-years.
by SevenSpheres
06.04.2021, 15:28
Forum: Celestia Users
Topic: Celestia Twitter
Replies: 6
Views: 188

Re: Celestia Twitter

trappistplanets wrote:what is the twitter even for?

Increasing visibility of Celestia content.
by SevenSpheres
06.04.2021, 15:26
Forum: Help Central
Topic: celestia log
Replies: 4
Views: 393

Re: celestia log

ssamsamm, Celestia 1.7 is still in beta, which is why there's no download link on the website. You can find installation instructions here.
by SevenSpheres
06.04.2021, 15:15
Forum: Celestia Users
Topic: Celestia Twitter
Replies: 6
Views: 188

Celestia Twitter

Celestia has a new Twitter account, created by TTarrants/Sirius_Alpha: https://twitter.com/Celestia3DSim

This replaces the old inactive Twitter https://twitter.com/CelestiaProject
by SevenSpheres
05.04.2021, 15:53
Forum: Help Central
Topic: Using Latest Version, No Sol ... No Earth !!!
Replies: 1
Views: 101

Re: Using Latest Version, No Sol ... No Earth !!!

Check that your Celestia/data folder contains the files nearstars.stc and solarsys.ssc , which define Sol and Earth. Also check that the files celestia.cfg and start.cel exist in your main Celestia folder. (These files are in CelestiaResources on Mac, and the start script may be somewhere else on no...
by SevenSpheres
04.04.2021, 23:44
Forum: Textures
Topic: DAAAM WIP Io height map (for i like saturn and john v v to see)
Replies: 10
Views: 740

Re: DAAAM WIP Io height map (for i like saturn and john v v to see)

hello? (just trying to keep this thread in the active topics so ilikesaturn and jvv sees it still) Please don't make content-less posts just to bump your thread to the top of the active topics list. This also goes for your recent posts asking if you're being "ecnored" (also, the correct s...
by SevenSpheres
01.04.2021, 17:28
Forum: Physics and Astronomy
Topic: Gaia search question.
Replies: 3
Views: 180

Re: Gaia search question.

I need position, proper motion, relative velocity, and whether it is approaching or receding. Could I impose further and ask how to determine doppler from from all that. Position is in the ra and dec columns. These are right ascension and declination, in degrees. Proper motion is in the pmra and pm...
by SevenSpheres
01.04.2021, 12:49
Forum: Physics and Astronomy
Topic: Gaia search question.
Replies: 3
Views: 180

Re: Gaia search question.

If you're using the Gaia Archive, you can (in the Search -> Basic tab) click "Extra conditions", then "Add condition" (circled). You can then enter the condition you want (in this case, parallax >= 10), as shown in the screenshot.
gaiaarchive2.png
by SevenSpheres
26.03.2021, 15:42
Forum: Textures
Topic: Enceladus bump preview
Replies: 2
Views: 3225

Re: Enceladus bump preview

trappistplanets , at one point JVV deleted almost all of his old posts, leaving threads like this. Please don't comment on these threads, it's necroposting. In this case the thread is saved in the Wayback Machine ; you can look for other threads there, just replace celestia.space in the URL with sh...
by SevenSpheres
18.03.2021, 23:09
Forum: Add-on releases
Topic: Extrasolar, Stars and Exoplanets for Celestia
Replies: 90
Views: 77325

Re: Extrasolar, Stars and Exoplanets for Celestia

Update to GCIRS 16SW, a contact binary star at the Galactic Center. The mesh was created using ajtribick's recent Python script, which can be found here. This addon requires Vision's Galactic Center addon, since the star is defined to orbit Sagittarius A*.
gcirs_16sw.zip
(47.25 KiB) Downloaded 28 times

gcirs16sw.png
by SevenSpheres
18.03.2021, 21:58
Forum: Add-on releases
Topic: W Ursae Majoris binaries
Replies: 2
Views: 392

Re: W Ursae Majoris binaries

Note: the old version of this addon (from over a decade ago!) is archived here. The old addon thread is here.
by SevenSpheres
18.03.2021, 16:09
Forum: Celestia Users
Topic: Historical modelling
Replies: 3
Views: 261

Re: Historical modelling

Greetings! First-time poster and user of Celestia here. I'm interested in modelling what the night sky would have looked like at certain places in the Caribbean during certain times of the 1850s. I've never used Celestia, but I have read through some of the tutorials and FAQs, which have given me t...
by SevenSpheres
14.03.2021, 01:06
Forum: Add-on development
Topic: Celestia Worldbuilding Project
Replies: 64
Views: 11554

Re: Celestia Worldbuilding Project

CelWP Release 16
March 13, 2021
Sunset_on_Talostre2.png
Image from Trolligi

Objects added: 6 stars, 11 planets, 12 moons, 1 spacecraft
Download {176 MB}

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