Posts by SevenSpheres
- 55 minutes ago
- Forum: Announcements
- Topic: Celestia's 20th anniversary
- Replies: 4
- Views: 34
Re: Celestia's 20th anniversary
I don't mean to change the subject, but I'm having problems with "quoting" or "directly replying" to a comment (or whatever protocol that allows the comment I'm directly responding to to be visible in my own post as either "replying to" or "quoting"). How do ...
- Today, 17:35
- Forum: Announcements
- Topic: Celestia's 20th anniversary
- Replies: 4
- Views: 34
Celestia's 20th anniversary
The first version of Celestia was released 20 years ago today.
- 22.02.2021, 00:50
- Forum: Add-on releases
- Topic: Spacecrafts for Celestia
- Replies: 1458
- Views: 332330
Re: Spacecrafts for Celestia
Perseverance rover. Made this today in a few hours. Model is from here . I'm not entirely sure the texturing is 100% correct, but as far as I can tell it looks the same as the original model. No detailed Mars surface textures included, at least not yet. Download: perseverance.zip perseverance1.png p...
- 21.02.2021, 00:58
- Forum: Add-on development
- Topic: New CelWP project revival
- Replies: 62
- Views: 10018
Re: New CelWP project revival
CelWP Release 15
February 20, 2021
Objects added: 5 nebulae, 1 cluster, 118 stars, 4 black holes, 125 planets, 742 moons, 1036 asteroids
Download {1.09 GB}
February 20, 2021
Objects added: 5 nebulae, 1 cluster, 118 stars, 4 black holes, 125 planets, 742 moons, 1036 asteroids
Download {1.09 GB}
- 18.02.2021, 17:48
- Forum: Add-on releases
- Topic: Ceres 32K Texture Addon
- Replies: 5
- Views: 721
Re: Ceres 32K Texture Addon
trappistplanets wrote:can you make a VT of this for PCs that can't handle a bulky texture like that pls
...it is a VT.
- 12.02.2021, 17:36
- Forum: Add-on development
- Topic: New CelWP project revival
- Replies: 62
- Views: 10018
Re: New CelWP project revival
I think this should fix all the issues in R13. Thanks to Minmus and Trolligi for reporting bugs and sending bugfixes.
Download {1.38 GB} (updated with more bugfixes February 20)
Release 15 soon(?)
Download {1.38 GB} (updated with more bugfixes February 20)
Release 15 soon(?)
- 12.02.2021, 01:01
- Forum: Announcements
- Topic: Celestia 1.6.2 is out
- Replies: 62
- Views: 12879
Re: Celestia 1.6.2 is out
However, since logging on today I notice that the center function no longer works. You can choose an object as usual, but then pressing "C" or using the "Center" dialog button no longer does anything. So let's say I choose Proxima Centauri and then hit "G" to go there....
- 02.02.2021, 19:45
- Forum: Announcements
- Topic: Celestia 1.6.2 is out
- Replies: 62
- Views: 12879
Re: Celestia 1.6.2 is out
symaski62 wrote:hicesletia 1.6.2.2 version OpenGL 1.1.0 version
windows 10 32 bits
If this is meant to be a bug report, you can change the render path to OpenGL 2.0 (which is the default) by pressing Ctrl+V a few times.
- 31.01.2021, 02:33
- Forum: Add-on releases
- Topic: New Sagittarius A* Stars
- Replies: 2
- Views: 633
Re: New Sagittarius A* Stars
There is just 1 problem which is the textures don't work, I will seek help with fixing this and when I do fix it I will release that. But for now you just get the version with no textures, which means all you get is some bright white cue balls whizzing around a black hole. Looking at Celestia's log...
- 18.01.2021, 21:50
- Forum: Development
- Topic: Celestia 1.7.0 Development Thread
- Replies: 961
- Views: 273108
Re: Celestia 1.7.0 Development Thread
For 1.7.0 you have to use Bintree releases and it does not support fisheye projection. It does support fisheye projection, as stated in the threads I linked. onetwothree wrote: Just a few minutes ago @markerz merged his branch to master. Now we have support for fish eye projection and some other di...
- 18.01.2021, 21:02
- Forum: Development
- Topic: Celestia 1.7.0 Development Thread
- Replies: 961
- Views: 273108
Re: Celestia 1.7.0 Development Thread
StarTrekking wrote:Hi I am Gianluca from Italy. I have a dome of 7 meter. Celestia work in fisheye mode like Stellarium ?
If Yes how can i download the software ?
My best regards and sorry for my bad english.
Yes, see this thread and the corresponding GitHub thread.
- 05.01.2021, 17:48
- Forum: Add-on development
- Topic: Request for WR 104 , OGLE-2016-BLG-1928, and Blue Ring Planetary Nebula
- Replies: 7
- Views: 852
Re: Request for WR 104 , OGLE-2016-BLG-1928, and Blue Ring Planetary Nebula
IIRC, OGLE-2016-BLG-1928 can't be accurately rendered in Celestia since its distance is unknown.
For WR 104 and the Blue Ring Nebula, I think Gurren was making those? Otherwise, as said above, Luke is the nebula expert.
For WR 104 and the Blue Ring Nebula, I think Gurren was making those? Otherwise, as said above, Luke is the nebula expert.
- 05.01.2021, 16:59
- Forum: Add-on releases
- Topic: KBO 2018_vg18
- Replies: 13
- Views: 1528
Re: KBO 2018_vg18
This doesn't need the Lua Tools.trappistplanets wrote:will you make a version of this that doesn't need the lua tools?
(It does need Spice support, but default Windows Celestia has that.)SevenSpheres wrote:Just tested in a plain Celestia install, and it works for me.
- 05.01.2021, 16:50
- Forum: Bugs
- Topic: clicking a emptey part of space randomly crashes celestia
- Replies: 21
- Views: 1495
Re: clicking a emptey part of space randomly crashes celestia
is there somthing about the Lua tools that i should get them? and how does Lua Tools relate to my crashing issue Nevermind Lua Tools, do this: Try removing all dsc addons from your extras folder, then adding them back one by one to see which one causes the crash. You have to add one add-on at a tim...
- 31.12.2020, 22:45
- Forum: Add-on releases
- Topic: KBO 2018_vg18
- Replies: 13
- Views: 1528
Re: KBO 2018_vg18
Anthony_B_Russo10 wrote:That's because the addon relies LET, just look at the screenshot.trappistplanets wrote:odd when i tried this addon i my celestia its not working
(not showing up)
Just tested in a plain Celestia install, and it works for me.
- 27.12.2020, 15:16
- Forum: Bugs
- Topic: clicking a emptey part of space randomly crashes celestia
- Replies: 21
- Views: 1495
Re: clicking a emptey part of space randomly crashes celestia
i did see some glitched DSC objects but idk what they were from because i never seen them before so i turned off galaxies witch hid those objects but the random crashing from clicking in random space still continued so idk what the heck is going on and i have tons of addons in my extras folder Try ...
- 24.12.2020, 20:49
- Forum: Bugs
- Topic: clicking a emptey part of space randomly crashes celestia
- Replies: 21
- Views: 1495
Re: clicking a emptey part of space randomly crashes celestia
This happened to me once; I was able to fix it by removing a test dsc file where I was trying to define a globular cluster using a CustomTemplate. So...make sure you don't have any globulars defined using CustomTemplates, I guess?
- 13.12.2020, 03:20
- Forum: Add-on development
- Topic: New CelWP project revival
- Replies: 62
- Views: 10018
Re: New CelWP project revival
CelWP Release 14
December 12, 2020
Objects added: 2 nebulae, 242 stars, 16 planets, 3478 asteroids, 1999 comets
Download {108 MB}
December 12, 2020
Objects added: 2 nebulae, 242 stars, 16 planets, 3478 asteroids, 1999 comets
Download {108 MB}
- 11.12.2020, 23:27
- Forum: Help Central
- Topic: MacOs Celestia 1.6.2b(3) not running a majority of add-on's
- Replies: 11
- Views: 1166
Re: MacOs Celestia 1.6.2b(3) not running a majority of add-on's
Anyways, yes, I made sure that the addon was in the correct folder. Unless I'm mistaken and the extragalactic stars addon should be in, "extras," rather than, "extras-standard." Generally all addons should be in "extras", but I don't see anything wrong with your setup....
- 11.12.2020, 23:02
- Forum: Help Central
- Topic: MacOs Celestia 1.6.2b(3) not running a majority of add-on's
- Replies: 11
- Views: 1166
Re: MacOs Celestia 1.6.2b(3) not running a majority of add-on's
The first screenshot is the same as before, you're still missing the model and texture. Did you make sure you have them in the right place?
I don't see anything wrong with the second screenshot. My pulsar planets addon doesn't define custom textures for the pulsars.
I don't see anything wrong with the second screenshot. My pulsar planets addon doesn't define custom textures for the pulsars.