Posts by Chuft-Captain

by Chuft-Captain
20.03.2020, 06:57
Forum: Celestia Users
Topic: reading my ECEF pos/vel and quaternions
Replies: 12
Views: 965

Re: reading my ECEF pos/vel and quaternions

I forgot to mention that I agree with Selden's comment re the Orientation statement. I'm pretty sure I've read somewhere (maybe in the WIKI for reference frames) that the Orientation statement (though still usable for limited cases in isolation) should not be used if you're also using a BodyFrame, a...
by Chuft-Captain
20.03.2020, 04:12
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 943
Views: 228356

Re: Celestia 1.7.0 Development Thread

LukeCel wrote:I noticed another interesting thing: in 1.6.1, the Moon's orbit line (green) has a strange bend in it. Am I the only one that sees this?

viewtopic.php?f=8&t=17343
by Chuft-Captain
20.03.2020, 03:22
Forum: Celestia Users
Topic: reading my ECEF pos/vel and quaternions
Replies: 12
Views: 965

Re: reading my ECEF pos/vel and quaternions

Simguy, The reason Selden has specified both Orbitframe and Bodyframe is because the first (Orbitframe) defines the object's position, and the second (Bodyframe) defines it's orientation. They are not redundant as they each perform a different function. The order doesn't matter, however the order us...
by Chuft-Captain
15.01.2020, 03:58
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 153
Views: 42306

Re: New bugfix release 1.6.2-beta1

Who will test it? In the first instance, whoever made the change would need to check that it works first ... followed by everyone else. This doesn't seem like a big issue, as the previous version will probably work fine. Tests are code. Somebody should write them. Currently we are only 2 persons wi...
by Chuft-Captain
14.01.2020, 10:06
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 153
Views: 42306

Re: New bugfix release 1.6.2-beta1

@SevenSpheres: Thanks for your original efforts to replicate this issue. I used the latest available version from the Inno Setup tool site. My suggestion is to perhaps revert to an earlier *stable* version. It's just an installer after all, doing a very simple task, so unless there's a very strong j...
by Chuft-Captain
03.01.2020, 21:58
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 153
Views: 42306

Re: New bugfix release 1.6.2-beta1

It present but only if you don't have Celestia installed already. That's a bug (or feature?) of Inno Setup tool. If you want us to use another tool we are waiting for your pull request. Is "Inno Setup tool" a different tool to the setup tool historically used by Chris L, or is this just t...
by Chuft-Captain
22.12.2019, 17:22
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 153
Views: 42306

Re: New bugfix release 1.6.2-beta1

I held off for a long time on installing any of these 64bit builds because I was worried about the risk of breaking in some way my existing Celestia environment ... but 2 days ago I decided to bite the bullet and see what all the fuss was about, so I tried to install the 1.6.2 build from the beginni...
by Chuft-Captain
29.08.2019, 07:17
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1429
Views: 287812

Re: Spacecrafts for Celestia

bh wrote:No... it would be 1991
Oops :oops: ... At risk of telling a bad astronomy pun ... I meant to say super-symmetrical of course! [ Corrected] :biggrin:
by Chuft-Captain
29.08.2019, 04:41
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1429
Views: 287812

Re: Spacecrafts for Celestia

SpaceFanatic64 wrote:Thanks, for the patch, Chuft-Captain. Also, 1200th post!
1199 is a much nicer number than 1200 ... and It's palindromic symmetrical. ;-)
by Chuft-Captain
29.08.2019, 03:35
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1429
Views: 287812

Re: Spacecrafts for Celestia

Wow... Thanks very much Chuft-Captain... You're welcome...No big deal. :) FYI, This model exhibits some very bad Z-fighting from certain viewpoints, which detracts from an otherwise very nice model. e.g: click this celURL YMMV, but I have attached a short video of what I'm seeing from that viewpoin...
by Chuft-Captain
28.08.2019, 00:08
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1429
Views: 287812

Re: Spacecrafts for Celestia

the full length of the extendable boom with a damping spring is 32 meters in maximum, but in my model is 16 meters.. it's was made specially, because too long models not observable well in Celestia when we want to see it close... What you can do to make the close viewing easier, is to place a coupl...
by Chuft-Captain
03.02.2019, 00:32
Forum: Help Central
Topic: Motherlode
Replies: 10
Views: 3341

Re: Motherlode

Selden, FYI, ... no addon links (i.e. click on the magnifying glass) are working for me: An error occured Most likely the DB-server is currently unreachable. The administrators have been notified. Please try again, and if the problems persists please come back later. We apologize for the inconvenien...
by Chuft-Captain
02.02.2019, 07:58
Forum: Help Central
Topic: Motherlode
Replies: 10
Views: 3341

Motherlode

Does anyone know who is running the Celestia Motherlode these days? I just wanted to get a message to them that the website is currently broken. It appears that although the website is up, clicking on any addon link gives a Database error. (Looks like website is UP, database is DOWN.) (First time I'...
by Chuft-Captain
31.01.2018, 23:21
Forum: Help Central
Topic: "Hide my online status ..." no longer works
Replies: 1
Views: 852

"Hide my online status ..." no longer works

Just noticed that this feature no longer works on the forum....I don't know how long for because it's not something I've ever checked, but admins, you may want to investigate why this no longer works.
by Chuft-Captain
19.12.2017, 19:16
Forum: Add-on development
Topic: Starship Avalon" from the movie, "Passengers"
Replies: 8
Views: 3528

Re: Starship Avalon" from the movie, "Passengers"

selden wrote:The copy I'm running is v 1.01.1312 dated Dec 11.
Yep, that's the one I found shortly afterwards (see my edit in last post). and it works well! Thanks for the reply though.
by Chuft-Captain
19.12.2017, 12:46
Forum: Add-on development
Topic: Starship Avalon" from the movie, "Passengers"
Replies: 8
Views: 3528

Re: Starship Avalon" from the movie, "Passengers"

Selden,

I just downloaded animv100beta3 but there is no sign of a Build -> Split Solid function in it.
Is there a later version than beta3?

EDIT: Forget about it ... I found a later dev build which has that feature.
by Chuft-Captain
19.12.2017, 07:23
Forum: Add-on development
Topic: Interactive Resurgence Maps
Replies: 39
Views: 7690

Re: Interactive Resurgence Maps

Bad link to ZIP file Selden. :sad: This works: ZeusBattery_v09.zip Diff: ZeusPower_v09 --> ZeusBattery_v09 BTW. I suggest a darker background colour. This one turns out to be almost exactly the same colour as my mouse cursor in Celestia (YMMV), which means my cursor "disappears" whenever i...
by Chuft-Captain
19.12.2017, 05:12
Forum: Add-on development
Topic: Starship Avalon" from the movie, "Passengers"
Replies: 8
Views: 3528

Re: Starship Avalon" from the movie, "Passengers"

Frank, Although it's very easy to convert it into a CMOD, it is very difficult to do it so that it would look right/good in Celestia. Main problems are: 1/2 of the normals are reversed. No useful sub-meshes in the model. The only practical way to get this into Celestia in any decent form would be to...
by Chuft-Captain
17.12.2017, 11:27
Forum: Celestia Users
Topic: Disappearing threads
Replies: 2
Views: 2525

Re: Disappearing threads

Thanks Croc,

I've tried to re-post from memory most of my comments from the deleted thread in the original thread here: https://celestia.space/forum/viewtopic.php?f=17&t=17916&p=137552#p137552

Hope that not too much else was lost.

CC

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