Posts by cubicApoc

by cubicApoc
Today, 11:52
Forum: Add-on releases
Topic: oumuamua (disk/pancake)
Replies: 6
Views: 129

Re: oumuamua (disk/pancake)

trappistplanets wrote:NO OUMUAMUA IS NOT A ALIEN SPACE PROBE OR ALIEN SPACE JUNK THAT BUZZED THE SOLAR SYSTEM


Then how do you explain this?
xenosailor.png

xenosailor2.png
by cubicApoc
18.03.2021, 22:22
Forum: Textures
Topic: An Io Like moon
Replies: 8
Views: 1038

Re: An Io Like moon

Funny you should mention Grand Designer... brimstone gamma1.png brimstone gamma2.png brimstone delta1.png brimstone delta2.png These will probably show up in M83 eventually. I find it a lot easier to reference the enhanced Voyager/etc. colors than desaturated "true-color" images. All the s...
by cubicApoc
18.03.2021, 05:49
Forum: Textures
Topic: An Io Like moon
Replies: 8
Views: 1038

Re: An Io Like moon

An idea... have you thought about using noise to blend between multiple different color ramps? You'd be able to get a lot more color variation, and start to lose some of that synthetic feel procedural textures usually have.
by cubicApoc
14.03.2021, 21:08
Forum: Textures
Topic: Improved(ish) asteroid.jpg
Replies: 0
Views: 615

Improved(ish) asteroid.jpg

For no particular reason, I thought I'd use LunarCell to make a 4K clone of asteroid.jpg. I couldn't get the exact seed, of course, but with the other settings managed to get it pretty dead-on. rockball.png I also rendered separate diffuse and bump maps because I can. Feel free to make a normal map ...
by cubicApoc
25.02.2021, 05:24
Forum: Ideas & News
Topic: Celestia.Sci news - what's going on?
Replies: 31
Views: 2835

Re: Celestia.Sci news - what's going on?

(for example:cubic's red vortex) To answer your question and drop the SNR in this thread even further... My lensing is fake. The mesh is warped around the center, and there's a sphere inside it with inverted normals to help sell the effect. The only way you can add lensing to your own black holes i...
by cubicApoc
11.02.2021, 21:12
Forum: Textures
Topic: earth 02/9/2021 cloud map
Replies: 2
Views: 360

Re: earth 02/9/2021 cloud map

not the best but usable Emphasis there on not the best . I don't know if I just looked at the wrong files, but they certainly don't look like 4k maps. Seems to me, they've produced ~1.5k maps, upscaled them (badly) and JPEG'd them to hell and back. 2021-02-11 15_10_23-2104212000315-Derived_visible_...
by cubicApoc
01.02.2021, 03:48
Forum: Help Central
Topic: Model showing parts that shouldn't be visible
Replies: 2
Views: 594

Re: Model showing parts that shouldn't be visible

Your textures are probably PNGs, which I think are treated as translucent and mess up depth sorting when they're actually not. Try converting the diffuse textures for opaque materials to JPG.
by cubicApoc
21.01.2021, 10:39
Forum: Add-on releases
Topic: Neptune SF2020
Replies: 3
Views: 888

Re: Neptune SF2020

Something I really want to know though, is how did you do the clouds? The clouds are pretty much just lenticular, cirrus, and altocumulus clouds from free stock photos. Some of them were warped, others heavily sharpened to turn them into masses of fine detail, but it's ultimately all about blending...
by cubicApoc
31.12.2020, 07:24
Forum: Add-on releases
Topic: Neptune SF2020
Replies: 3
Views: 888

Neptune SF2020

My (semifictional) rendition of Neptune as of 2020, with two northern dark spots. I spent what felt like ages trying to get the colors just right, but it's open to debate whether they're even close. On first glance it seems too white, according to the spectrum it's a bit too blue. I've adjusted it t...
by cubicApoc
28.12.2020, 19:22
Forum: Tutorials
Topic: Cubic's Resource and Tutorial Collection
Replies: 1
Views: 1029

Cubic's Resource and Tutorial Collection

This thread will be a compilation of various (mostly texture-related) tutorials that I've found, plus resources like NASA imagery and free stock sites. If you know of any I missed, let me know and I'll add them to the OP. Tutorials Most of these involve Photoshop, but many of them work just fine in ...
by cubicApoc
19.11.2020, 05:19
Forum: Add-on development
Topic: Better emissive blending
Replies: 0
Views: 1556

Better emissive blending

Anyone who's tried using NightTextures to make planets glow knows that past a certain point, you just can't make it look good. The results often look something like this. globall2.png The transition from day to night is too sharp, and diffuse shading darkens the texture well before the terminator. W...
by cubicApoc
28.10.2020, 03:39
Forum: Add-on releases
Topic: M83 Worldbuilding Project
Replies: 3
Views: 1497

M83 Worldbuilding Project

In this thread, I'll be posting addons from my (currently untitled) M83 worldbuilding project. First off, the galaxy. I'm using a custom template for M83, plus a slightly modified sprite model LukeCEL sent me on Discord. At some point I'd like to add some more mesh details, but this will do for the ...
by cubicApoc
29.09.2020, 01:34
Forum: Textures
Topic: Neutron star
Replies: 7
Views: 1123

Re: Neutron star

ILikeSaturn wrote:snip
...did you just attach your avatar?
by cubicApoc
22.09.2020, 06:48
Forum: Add-on releases
Topic: Blue Marble 1972
Replies: 2
Views: 960

Blue Marble 1972

The Apollo 17 Blue Marble as a cloud map, with the rest of the planet filled in with 2002 Blue Marble clouds. I couldn't find a copy of the original Blue Marble with enough detail to blend into the 2002 map, so instead I stitched together several zoomed-in photos taken just before the Blue Marble. T...
by cubicApoc
15.09.2020, 01:35
Forum: Ideas & News
Topic: A new Addon Repository concept (Formerly called "Should we make a new Motherlode?")
Replies: 98
Views: 13295

Re: A new Addon Repository concept (Formerly called "Should we make a new Motherlode?")

I went to the Celestia Motherlode website and... it feels like time has stopped and I'm back in the 2000s somewhere. The design's good. But it's... it's outdated too. Besides, it's very inconvenient to view this site from a mobile device. Sorry to necro, but imo, web design in general has been goin...
by cubicApoc
22.08.2020, 23:20
Forum: Add-on releases
Topic: Star textures
Replies: 27
Views: 3856

Re: Star textures

Here's a brighter version of my star textures... stars1-brighter.png stars2-brighter.png Download (8K) Download (4K) ...and a set of lens flares to go with them. You'll have to add these manually to every star you want them on; I've included some examples. You could also hack the model to add colors...
by cubicApoc
21.08.2020, 20:50
Forum: Add-on releases
Topic: Star textures
Replies: 27
Views: 3856

Re: Star textures

FarGetaNik wrote:The sun's granules are way smaller than that.
I'm well aware of that, but that's the highest GD would let me set the noise scale. That scale also lets me tweak the granule noise without having to re-bake the texture every time, as GD only shows a low-res preview while you're editing.
by cubicApoc
16.08.2020, 20:13
Forum: Add-on releases
Topic: Star textures
Replies: 27
Views: 3856

Star textures

A set of star textures I made in Grand Designer. There's an alternate A-class texture in there if you like starspots.
stars1.png
O, B, A, F, G, K, M, C

stars2.png
Wolf-Rayet, L, T, Y

Download (8K)
Download (4K)
by cubicApoc
27.07.2020, 10:22
Forum: Tutorials
Topic: Need instructions on how to use "The Gimp" to create planets
Replies: 12
Views: 7166

Re: Need instructions on how to use "The Gimp" to create planets

If you're using these, just be aware that they're ripped from Half-Life 2. (specifically the leaked beta, I believe) You may want to give Valve some credit.
by cubicApoc
25.06.2020, 20:49
Forum: Help Central
Topic: Anybody besides me tired of constant captchas getting here?
Replies: 37
Views: 4245

Re: Anybody besides me tired of constant captchas getting here?

Lately I've been getting stuck at "Checking your browser..." This is ridiculous.

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