Posts by onetwothree

by onetwothree
Yesterday, 20:24
Forum: Celestia Users
Topic: Celestia Twitter
Replies: 7
Views: 275

Re: Celestia Twitter

We have restored access to https://twitter.com/CelestiaProject.
by onetwothree
16.04.2021, 10:07
Forum: Bugs
Topic: the bug: from the shadow side all planets are red
Replies: 13
Views: 339

Re: the bug: from the shadow side all planets are red

SevenSpheres wrote:please note that the OP appears to be copied from here and is most likely spam. I'm waiting for confirmation of this (i.e. a spam link edited into the post).

lol, this is really a translation of that post in russian
by onetwothree
15.04.2021, 09:07
Forum: Bugs
Topic: the bug: from the shadow side all planets are red
Replies: 13
Views: 339

Re: the bug: from the shadow side all planets are red

cpiaza wrote:I don't know how to solve it... perhaps nobody.

You can provide data to reproduce the issue and we will try to fix it.
by onetwothree
18.03.2021, 07:54
Forum: Celestia Users
Topic: Historical modelling
Replies: 3
Views: 280

Re: Historical modelling

Celestia doesn't support proper motion of stars, so i don't think it suits your needs.
by onetwothree
16.03.2021, 08:56
Forum: Help Central
Topic: Open Script window shows nothing
Replies: 1
Views: 211

Re: Open Script window shows nothing

tckosvic wrote:Using version 1.7.0 on opensuse linux. Source of code was opensuse science repository. opensuse distro code.

What interface do you use? Gtk+ or Qt? Could you also try a package from https://build.opensuse.org/package/show/home:munix9:unstable/celestia?
by onetwothree
08.03.2021, 19:27
Forum: Development
Topic: Merging Cosmonium with Celestia?
Replies: 20
Views: 1499

Re: Merging Cosmonium with Celestia?

Anthony_B_Russo10 wrote:https://bintray.com/celestia/celestia-builds/snapshots
Celestia 1.7.0's bintray releases.

they are outdated. and bintray will be closed shortly
by onetwothree
08.03.2021, 19:25
Forum: Help Central
Topic: celestia log
Replies: 4
Views: 428

Re: celestia log

Hi gironde. Only in 1.7 with Qt interface. You can run it as "celestia-qt --log celestia.log" and console will be duplicated into celestia.log.
by onetwothree
07.03.2021, 20:00
Forum: Development
Topic: Merging Cosmonium with Celestia?
Replies: 20
Views: 1499

Re: Merging Cosmonium with Celestia?

There is a lot of 3D engines. And I suppose one day we'll start using one of them. So this is not a question. If panda3d is good for us we'll use it. But currently its support for Android is experimental and I have not idea if it supports GL2.1. The main reason why El Dee started Cosmonium is becaus...
by onetwothree
07.03.2021, 16:23
Forum: Development
Topic: Merging Cosmonium with Celestia?
Replies: 20
Views: 1499

Re: Merging Cosmonium with Celestia?

This is not possible.
by onetwothree
24.02.2021, 07:08
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 961
Views: 290955

Re: Celestia 1.7.0 Development Thread

John Van Vliet wrote:this is the error
Sounds like an error recently fixed by Markerz. Could you update the master branch and recheck?
by onetwothree
22.02.2021, 10:10
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 961
Views: 290955

Re: Celestia 1.7.0 Development Thread

i just tested your git code ( 1.7 ) and it takes a fair amount of hacking using " ccmake" , the cmake GUI , to get it to build with spice enabled You just need to do a full clone with submodules and then to pass -DENABLE_SPICE=ON to cmake. But on OpenSUSE everything is much easier as our ...
by onetwothree
20.02.2021, 16:42
Forum: Помощь по Celestia
Topic: Пользовательские сценарии
Replies: 1
Views: 405

Re: Пользовательские сценарии

Вот тут есть искомый и другие сценарии: http://www.celestiamotherlode.net/catalog/scripts.html . Иногда motherlode не доступен, но сейчас работает.
by onetwothree
03.02.2021, 14:50
Forum: Announcements
Topic: Celestia 1.6.2 is out
Replies: 59
Views: 18837

Re: Celestia 1.6.2 is out

You should install proper drivers for your videocard. You have default drivers which ship with windows and they don't support OpenGL.
by onetwothree
18.01.2021, 10:36
Forum: Announcements
Topic: Celestia 1.6.2 is out
Replies: 59
Views: 18837

Re: Celestia 1.6.2 is out

A new version for windows platform 1.6.2.2 is available, it fixes bookmark manager.
by onetwothree
16.01.2021, 19:32
Forum: Tutorials
Topic: How to make a cmod mesh from virtually any 3D model
Replies: 7
Views: 1334

Re: How to make a cmod mesh from virtually any 3D model

Not every. Some mobile and embedded don't like them that's why we have software decoding for DDS textures as a fallback.
by onetwothree
14.01.2021, 15:13
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 961
Views: 290955

Re: Celestia 1.7.0 Development Thread

Since today one can pass option -l or --log with a file name and messages written to console (`) will be duplicated to the specified file. Please note that 1) only Qt-based interface supports this feature 2) file content will be overwritten on every invocation, appending is not supported. Example: c...
by onetwothree
14.01.2021, 13:33
Forum: Announcements
Topic: Celestia 1.6.2 is out
Replies: 59
Views: 18837

Re: Celestia 1.6.2 is out

You either make bug proper report or you and your rants are ignored.
by onetwothree
14.01.2021, 09:42
Forum: Announcements
Topic: Celestia 1.6.2 is out
Replies: 59
Views: 18837

Re: Celestia 1.6.2 is out

novaterra wrote:Sorry but 'game over'... same player shoot again ! :eek:

Same crash with tests with celestia_x64.exe.

We don't play "guess".
by onetwothree
12.01.2021, 12:06
Forum: Announcements
Topic: Celestia 1.6.2 is out
Replies: 59
Views: 18837

Re: Celestia 1.6.2 is out

if you think you have misbehaviour please write about it, we don't play "guess".

Added after 1 minute 17 seconds:
Please test bookmarks manager:
celestia_x64.exe
(2.83 MiB) Downloaded 54 times

celestia_x86.exe
(2.38 MiB) Downloaded 47 times
by onetwothree
12.12.2020, 19:04
Forum: Help Central
Topic: MacOs Celestia 1.6.2b(3) not running a majority of add-on's
Replies: 11
Views: 1413

Re: MacOs Celestia 1.6.2b(3) not running a majority of add-on's

also check lines logged to a console (press ~ button)

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