Posts by Askaniy

by Askaniy
08.01.2019, 12:52
Forum: Add-on releases
Topic: Ultima Thule (MU69) model with NASA image
Replies: 8
Views: 462

Re: Ultima Thule (MU69) model with NASA image

I'm actually interested in applying textures to models. How do you do it? I would also be interested to learn how you distorted the 'flat' NASA image to wrap onto the 3d model, does Blender(?) have such a tool or did you use something else ? I am a beginner at this. I used "Texture Paint"...
by Askaniy
07.01.2019, 21:49
Forum: Add-on releases
Topic: Ultima Thule (MU69) model with NASA image
Replies: 8
Views: 462

Re: Ultima Thule (MU69) model with NASA image

Ok, I will help you with models and textures:

Models and textures of Ultima and Thule
by Askaniy
29.12.2018, 22:47
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated August 30, 2018
Replies: 199
Views: 12439

Re: Project "Celestia Origin", release dated August 30, 2018

SpaceFanatic64 wrote:Also, what time will you make the post?
Probably around 20:00 UTC.
by Askaniy
18.12.2018, 18:11
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated August 30, 2018
Replies: 199
Views: 12439

Re: Project "Celestia Origin", release dated August 30, 2018

Gurren Lagann wrote:Its just me, or (486958) 2014 MU69's model looks like 67/P Churyminov-Gerasimenko's model?
No, it's not just you :smile:
Exactly a year ago, I created a fictional model for the 2014 MU69 based on the 67P/Churyumov–Gerasimenko model in compliance with all known parameters about it.
by Askaniy
13.12.2018, 15:41
Forum: Дополнения (разработка)
Topic: Celestia Origin: ChangeLog translation (Rus → Eng)
Replies: 0
Views: 170

Celestia Origin: ChangeLog translation (Rus → Eng)

Greetings! :hi: The next release of Celestia Origin is coming out on December 30th. It is planned to translate the documentation into English, for obvious reasons. First of all, it will remove the barrier between forum and important information about the addons collection. We ask for help in its tra...
by Askaniy
13.12.2018, 15:34
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated August 30, 2018
Replies: 199
Views: 12439

Celestia Origin: ReadMe translation (Rus → Eng)

Greetings! :hi: The next release of Celestia Origin is coming out on December 30th. It is planned to translate the documentation into English, for obvious reasons. First of all, it will remove the barrier between forum and important information about the addons collection. We ask for help in its tra...
by Askaniy
09.12.2018, 07:34
Forum: Development
Topic: Time to restart development.
Replies: 130
Views: 6816

Re: Time to restart development.

LukeCEL, in short, Celestia Origin, after the release on December 30, will aim at processing and integrating the most important things in 1.7.0. However, this is more likely to refer to SSC files, models and textures, with star catalogs we will need help.
by Askaniy
29.11.2018, 16:42
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated August 30, 2018
Replies: 199
Views: 12439

Re: Project "Celestia Origin", release dated August 30, 2018

pirogronian, don't worry, this has already been discussed with onetwothree. :wink:
by Askaniy
21.11.2018, 20:00
Forum: Дополнения (разработка)
Topic: Celestia Origin: ReadMe translation (Rus → Eng)
Replies: 0
Views: 150

Celestia Origin: ReadMe translation (Rus → Eng)

Greetings! :hi: The next release of Celestia Origin is coming out on December 30th. It is planned to translate the documentation into English, for obvious reasons. First of all, it will remove the barrier between forum and important information about the addons collection. We ask for help in its tra...
by Askaniy
20.11.2018, 19:50
Forum: Development
Topic: Dwarf planet candidate class, should we add it into the core
Replies: 20
Views: 608

Re: Dwarf planet candidate class, should we add it into the core

Pirogronian on GitHub: As estabilished on forum, we need some kind of user defined category system. I propose something similar to tags: multiple categories per object, for more flexibility. Categories database would be generated in fly, during data files loading. I can start it. A good option. Or a...
by Askaniy
20.11.2018, 17:22
Forum: Development
Topic: Dwarf planet candidate class, should we add it into the core
Replies: 20
Views: 608

Re: Dwarf planet candidate class, should we add it into the core

It seems to me that adding classes of asteroids and comets to other classes will not be correct, but without adding them the full base of the minor bodies of the Solar System is displayed terribly. In the old Russian forum, it was called “Orange Armageddon”. In fact, there are not so many official c...
by Askaniy
12.11.2018, 18:12
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated August 30, 2018
Replies: 199
Views: 12439

Re: Project "Celestia Origin", release dated August 30, 2018

LukeCEL, this is really fantastic! Thanks for the link.
by Askaniy
11.11.2018, 11:41
Forum: Development
Topic: Updated version of charm2.stc
Replies: 8
Views: 580

Re: Updated version of charm2.stc

LukeCEL, theoretically, can you create a full star catalog from scratch?
by Askaniy
06.11.2018, 12:29
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated August 30, 2018
Replies: 199
Views: 12439

Re: Project "Celestia Origin", release dated August 30, 2018

I'm not a professional, but I think that among them the first telescope (Celestron NexStar 6 SE) is the best solution. I have got Schmidt-Cassegrain telescope too but from another manufacturer. A very convenient closed system with a huge optical zoom. In addition to the stars will be well visible Mo...
by Askaniy
04.11.2018, 19:44
Forum: Development
Topic: Time to restart development.
Replies: 130
Views: 6816

Re: Time to restart development.

Croc wrote:English is not my first language, so I want to continue the topic. I want to continue the topic in a personal message.

For the same reason, we are planning to create a separate Russian-language topic with Onetwothree. ~70% of the posts here were written by Russian-speaking forum participants.
by Askaniy
02.11.2018, 22:11
Forum: Development
Topic: Time to restart development.
Replies: 130
Views: 6816

Re: Time to restart development.

Ok. I will ask some clarifying questions in private messages later. Please note that English is not my native language. Alexell wrote 6 days ago that he completely stops developing the Celestia. Google Translation of his text blog : Termination of activities in certain areas Greetings to readers and...
by Askaniy
02.11.2018, 21:41
Forum: Development
Topic: Time to restart development.
Replies: 130
Views: 6816

Re: Time to restart development.

It's really great! I can help with textures and object data.

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