Posts by gironde

by gironde
23.10.2019, 09:05
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1337
Views: 221830

Re: Spacecrafts for Celestia

Diig ask: @gironde Is it possible to integrate the @Toutatis 3d model to the code you have put so, that the Philae module appears on the surface at those coordinates? yes, it is possible because the ESA has communicated the coordinates of the lander on 67P. It will be necessary to wait for the mode...
by gironde
19.10.2019, 16:52
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1337
Views: 221830

Re: Spacecrafts for Celestia

toutatis wrote:
so I can to deploy the feet of Philae probe which we have already...

Yes of course; you know your model.
I had one with my feet extended but 2 feet by 3 were also folded up and there were no antennas.

:smile:
by gironde
19.10.2019, 07:28
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1337
Views: 221830

Re: Spacecrafts for Celestia

Toutatis, on the site, http://scifleet.esa.int/#/model-downloads, there is a model of Philae with the feet deployed (3ds files and tex for texture). It could be integrated into your timeline just before landing. Sans titre 2.jpg For those who would like to position Philae on the floor of 67P b: Begi...
by gironde
16.10.2019, 14:32
Forum: Textures
Topic: Dwarf Planet Textures
Replies: 6
Views: 3689

Re: Dwarf Planet Textures

SevenSpheres wrote: MrSpace43 wrote: gironde, those textures are outdated, and not in 8k, they're in 4k. Plus, we don't need that Ceres map since we already know what it looks like. The last post in this thread was over a year ago. Anyway, you can also look at Celestia Origin and Project TNO. I was...
by gironde
13.10.2019, 07:05
Forum: Help Central
Topic: Updating Lua plugins
Replies: 14
Views: 1182

Re: Updating Lua plugins

For my part, I dropped the site https://www.lua.org/manual/5.1 because it is very difficult to learn a programming language in a foreign language. I found this: https://wxlua.developpez.com/tutoriels/lua/general/cours-complet/ It's in French. The replacement of table.getn () with # is noted in this ...
by gironde
13.10.2019, 06:26
Forum: Development
Topic: Question about the splash screen
Replies: 8
Views: 936

Re: Question about the splash screen

I also agree that the celestia loading screen should not systematically overwrite other Windows windows.

I also think that the log that can be displayed by: ~ [return] should be able to be edited in a txt file for easier processing.
by gironde
12.10.2019, 08:49
Forum: Help Central
Topic: Updating Lua plugins
Replies: 14
Views: 1182

Re: Updating Lua plugins

LUT5 has been tested with celestia 1.6.1 and celestia EP V3 (1.7.0 5229 from the Russian Celestia website). The executables (32 bits) are mounted with LUA 5.1. The lua modules of LUT5 use the table statement: getn (your_table). Celestia 1.6.2 installer (32 / 64bit) is mounted in its beta version 1 w...
by gironde
09.10.2019, 22:00
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 58
Views: 13469

Re: New bugfix release 1.6.2-beta1

You must not be angry. We are just worried about the future of all existing scripts.
:hi:
by gironde
09.10.2019, 09:04
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 58
Views: 13469

Re: New bugfix release 1.6.2-beta1

It should be known what was the Lua version originally implemented in celestia 1.6.1. The new debug versions for celestia 1.6.1 should only implement the same Lua version or at least Lua versions fully compatible with the original one. I mainly use Celestia Extended Pack V3 published a few years ago...
by gironde
08.10.2019, 06:22
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 58
Views: 13469

Re: New bugfix release 1.6.2-beta1

onetwothree wrote: Windows builds are available at Bintray and Github. The same installation file for both 64 and 32 bit versions. Known issues * "Disable display scaling on high DPI setting" must be set in windows with high DPI desktops * Lua 5.2 made "goto" a reserved word, sc...
by gironde
07.10.2019, 21:13
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 58
Views: 13469

Re: New bugfix release 1.6.2-beta1

onetwothree wrote: I will restore 5.1. But anyway I suggest start updating your scripts for 5.2 & 5.3 compatibility. That's what I did on my side. But even without LUT5 or lua-applications, the 64-bit celestia boot stops loading without an error message. Maybe it's due to too many addons. Yet u...
by gironde
07.10.2019, 19:06
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 58
Views: 13469

Re: New bugfix release 1.6.2-beta1

onetwothree wrote: Actually we use lua 5.3 in this build, basically because previous versions are not supported any more. From user's point of view, 5.3 handles numbers in more strict way and it has reserved word "goto". I will try to rebuild the next beta with LuaJIT which implements Lua...
by gironde
07.10.2019, 17:15
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 58
Views: 13469

Re: New bugfix release 1.6.2-beta1

I use Celestia EPV3 (derived from 1.6.1) mounted with lua v 5.1 (lua5.1.dll). When I use celestia 1.6.2 64bits, mounted with lua v5.2 (lua.dll), the start of celestia stops on an error due to an instruction lua which does not exist in lua 5.2 What is new 5.2 compared to 5.1? Is it really important ?...
by gironde
07.10.2019, 15:15
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 58
Views: 13469

Re: New bugfix release 1.6.2-beta1

onetwothree
You can just download it, edit it and send me.

here is the modified fr.po and fr.mo files :
by gironde
07.10.2019, 12:04
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 58
Views: 13469

Re: New bugfix release 1.6.2-beta1

I installed Celestia 1.6.2 beta 1 on Windows 10 64k by already having several versions of Celestia (1.6.1, EPV3). For now, everything seems to work, more quickly but there is no addon for now. The only concern noted is a problem in fonts. If you look in the picture below, you may find that the term ...
by gironde
06.10.2019, 12:05
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 58
Views: 13469

Re: New bugfix release 1.6.2-beta1

How is the coexistence of Celestia 1.6.2 Beta 1 and Celestia 1.6.1 in the Windows registry?

:think:
by gironde
06.10.2019, 11:27
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1337
Views: 221830

Re: Spacecrafts for Celestia

Here is the constellation of the many satellites Glonass GPS System (1982 to 2019). This is the system gps make by Roscosmos (URSS then Russia) :

Not having the 3D models of these satellites, I used Globalstar.3ds as generic (Celestia Motherlode).
The orbital data are on Norad-Satcat site. (2 lines)
by gironde
04.10.2019, 15:17
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1337
Views: 221830

Re: Spacecrafts for Celestia

There are 2 errors in the ssc file of Galileo GPS System.
Here is the correction.

:sad:
:hi:
by gironde
04.10.2019, 12:02
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1337
Views: 221830

Re: Spacecrafts for Celestia

Here is the constellation of 28 satellites Galileo System. This is the new system gps make by ESA: 1 Giove-A 1 Giove-B 4 Galileo-IOV 22 Galileo-FOV Not having the 3D models of these satellites, I used Globalstar.3ds as generic (Celestia Motherlode). The orbital data are on Norad-Satcat site. (2 lines)
by gironde
25.09.2019, 07:09
Forum: Add-on releases
Topic: Spacecrafts for Celestia
Replies: 1337
Views: 221830

Re: Spacecrafts for Celestia

There is also that which could be interesting.

Sans titre 4.jpg


:hi:

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