Posts by Janus

by Janus
24.03.2020, 15:54
Forum: Development
Topic: Spherical Mirror Projection?
Replies: 34
Views: 3302

Re: Spherical Mirror Projection?

I am finally back to working on this, had to fix some hardware with kinetically accelerated failure states. Lost months of private work, had to reinstall from scratch. //Details like monies to be settled by others, for now I am on spare hardware. The feedback you provided above answers one question ...
by Janus
20.03.2020, 18:12
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 778
Views: 176119

Re: Celestia 1.7.0 Development Thread

@selden I just checked and the cursor is visible in full screen on my system. At the moment it is dual screen W7 64-bit using open shell & 7+ taskbar tweaker, with classic theme selected and 3d/shadows enabled. Will only full screen on primary monitor, which is annoying, I wanted to test both. S...
by Janus
19.03.2020, 16:41
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 778
Views: 176119

Re: Celestia 1.7.0 Development Thread

If anyone is interested here is commit 5772 in x86 & x64, txf font only. I can do a ttf build if desired. As usual for me, VS2015, static linked w/lua5.1 Sorry I have not been around, been busy rebuilding after some kinetically assisted hardware failures. Is anyone besides me interested in a for...
by Janus
23.02.2020, 22:35
Forum: Help Central
Topic: startextdump doesn't output spherical coordinates
Replies: 6
Views: 152

Re: startextdump doesn't output spherical coordinates

That file does not contain the information you are looking for. It is the result of formulaic conversion of polar coords {Ra, Dec, Dist} into rectangular {x,y,z} then output into a binary format. If you are looking for the polar coords, here. Grab the file below, hip2.dat.gz, then extract hip2.dat f...
by Janus
22.02.2020, 02:12
Forum: Development
Topic: Spherical Mirror Projection?
Replies: 34
Views: 3302

Re: Spherical Mirror Projection?

@ImmersiveTheatres A question. Was this work done on/for a mac? I ask because the archive has lots of 212 byte ._* files, and it extracted really oddly. It will also help me narrow down where to look. Though simply looking for if(dome) seems to be giving plenty of results so far. rendercontext, rend...
by Janus
15.02.2020, 06:00
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 778
Views: 176119

Re: Celestia 1.7.0 Development Thread

A suggestion. Go ahead and test for out of range options, and log them if logging is turned on. That way, all a developer has to do is turn logging on to test data and rendering. No need to restrict it to just this, anything out of range or any bad combination could trigger a log note. Include the e...
by Janus
28.01.2020, 01:09
Forum: Celestia Users
Topic: Another Celestia Discord
Replies: 30
Views: 622

Re: Another Celestia Discord

@Lafuente_Astronomy
I appreciate the sentiment and the offer, but no.

I shall be around the forum however.


Janus.
by Janus
27.01.2020, 20:13
Forum: Celestia Users
Topic: Another Celestia Discord
Replies: 30
Views: 622

Re: Another Celestia Discord

Discord seems better suited to conversations, a quick exchange of words. The Forum is better suited to Discussions, a reasoned and or structured exchange of ideas. Like the difference between a newspaper or a magazine, and twitter. They serve two different needs. They also make a decent fallback for...
by Janus
23.01.2020, 23:10
Forum: Development
Topic: Spherical Mirror Projection?
Replies: 34
Views: 3302

Re: Spherical Mirror Projection?

Thx.
Very much looking forward to seeing it.


Janus.
by Janus
23.01.2020, 06:29
Forum: Development
Topic: Spherical Mirror Projection?
Replies: 34
Views: 3302

Re: Spherical Mirror Projection?

The source that includes the spherical aberration/projection code.


Janus.
by Janus
23.01.2020, 05:20
Forum: Development
Topic: Spherical Mirror Projection?
Replies: 34
Views: 3302

Re: Spherical Mirror Projection?

Just wondering if anyone has heard anything about the original source yet?


Janus.
by Janus
16.01.2020, 06:17
Forum: Add-on releases
Topic: Updated stars.dat including Gaia DR2 data (update 2020-02-15)
Replies: 49
Views: 1581

Re: Updated stars.dat including Gaia DR2 data (update 2020-02-15)

@ajtribick

Nice set of scripts.
However, small issue.

They require a gaia account to do the queries.
Something you should warn people about.


Janus.
by Janus
13.01.2020, 03:41
Forum: Development
Topic: Raspberry Pi
Replies: 10
Views: 343

Re: Raspberry Pi

Nobody has called me inane today, time to fix that. Has anyone considered using ReactOS [The windows clone] on arm? https://reactos.org/wiki/ARM_Port Which apparently works on https://reactos.org/forum/viewtopic.php?f=2&t=17977#p134530 That would let you keep the windows style gui most people ar...
by Janus
12.01.2020, 18:20
Forum: Add-on releases
Topic: Updated stars.dat including Gaia DR2 data (update 2020-02-15)
Replies: 49
Views: 1581

Re: Updated stars.dat including Gaia DR2 data (update 2020-02-15)

Just to be clear, I meant no disrespect. Most python reads like poly macro expanded templated C/C++ code to me, this doesn't. I dislike & distrust layered macros, and am wary of templates, though I admit the latter have their place. The over use of shorthand renders so many scripts unreadable to...
by Janus
12.01.2020, 17:14
Forum: Add-on releases
Topic: Updated stars.dat including Gaia DR2 data (update 2020-02-15)
Replies: 49
Views: 1581

Re: Updated stars.dat including Gaia DR2 data (update 2020-02-15)

Very nice work. Readable for python, which is great. Not my favorite language, or one I like, but an improvement over the perl script used to make the original DB. I would recommend you check your alpha release download name, output.zip is indistinct. Makes it easy to misplace. Just like the places ...
by Janus
10.01.2020, 17:13
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 103
Views: 18781

Re: New bugfix release 1.6.2-beta1

@Chuft-Captain In reference to broken scripts, it is all about lua updates. The single largest change, and what prompted me to turn back to lua5.1 from 5.3, is the replacement of getn with #. Lua getn works consistently across tables and arrays both, where # only works on arrays. With 5.2 dropping g...
by Janus
09.01.2020, 22:37
Forum: Development
Topic: New bugfix release 1.6.2-beta1
Replies: 103
Views: 18781

Re: New bugfix release 1.6.2-beta1

@selden Here is a present for you. This is commit 5719 with the fix from 5726 put in. I'll be updating the code I am experimenting with later. Right now, I just wanted you to be able to test and verify this fixes everything for you. Included is txf & ttf versions in x86 & x64 both. Each has ...
by Janus
27.12.2019, 17:54
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 778
Views: 176119

Re: Celestia 1.7.0 Development Thread

@onetwothree Weird. Though I am happy you didn't have any trouble with it. A lot of people I have worked with have had problems dealing with portable or self contained projects. I will continue looking into this however. That means one or more of my customizations has had an unanticipated side effec...
by Janus
26.12.2019, 23:07
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 778
Views: 176119

Re: Celestia 1.7.0 Development Thread

@onetwothree

Did you change smaller to small, & larger to large in glmarker.pp:initvo function?
I had it working in the archive I made.


Janus.

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