Posts by cartrite

by cartrite
26.09.2020, 12:39
Forum: Development
Topic: Mobile Celestia for Android
Replies: 78
Views: 6908

Re: Mobile Celestia for Android

Do you know how long I wanted to do what you did? Of course you don't :wink: I tried doing this a couple years ago. Didn't happen. Anyhow, I can test for you now. And thank you.
by cartrite
25.09.2020, 15:19
Forum: Development
Topic: Mobile Celestia for Android
Replies: 78
Views: 6908

Re: Mobile Celestia for Android

At first I built the debug version. I guess that was on by default in Android Studio. Ran very slowly on the emulators and a ZTE phone running android 6.0.1. But then I built the release version for "armeabi-v7a" and that runs pretty quick and smoothly in both. Great Job.
by cartrite
25.09.2020, 07:29
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

This android build went well after I did a

Code: Select all

git submodule update --init
in the AndroidCellestia folder.

Screenshot_20200925_030249.jpg
A few errors but it still runs on a virtual phone.

Added after 32 seconds:
Good Job :clap:
by cartrite
20.09.2020, 18:29
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

No I didn't. Did not realize it was part of a separate build process. Will look into it.

Added after 35 minutes 45 seconds:
I'm a dummy. Was running celestia from the build folder. It works now that I did a make install.
by cartrite
20.09.2020, 14:14
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

That works. I guess you'll be removing those folders/files from the top directory? Because now there are two copies of them. Is that right?

Added after 1 hour 13 minutes:
Every thing built. Both builds, this one I did today and the one I did yesterday has no info text on the screen. I toggled the V key and no text appears.
by cartrite
20.09.2020, 02:52
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

Yeah, Celestia Content does, but when I cloned a new copy tonight, there was an empty folder named "content" case sensitive, and nothing is in it. The build fails if you don't do this. option(ENABLE_DATA "Install data from content submodule? (Default: on)" OFF) which looked like ...
by cartrite
19.09.2020, 21:32
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

Just tried a fresh copy and got a question. What is the deal with the content folder? Cmake fails because there is nothing in it. Turned off enable_data. Then it built fine.
by cartrite
19.09.2020, 20:57
Forum: Celestia Users
Topic: CelestialMatters News
Replies: 130
Views: 84220

Re: CelestialMatters News

The site doesn't seem to exist anymore. Just tried to get to it and was redirected to ibiblio.org.
by cartrite
30.11.2019, 08:03
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

Did you try to build with cmake? From the error list, it looks like your using the visual studio project files to build it. I used to have all kind of problems generating project files correctly. So now I just use cmake.
cartrite
by cartrite
29.11.2019, 17:18
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

I was able to compile and run the latest master for win32 and didn't have any problems with the build or running the program. It is using a virtual machine thpugh. Vmware running windows 7. It's using msvc 2017.
cartrite
by cartrite
22.11.2019, 09:56
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

I never considered symlinks the problem because of the image below. If you notice the top line in the log, it says it is loading an image from textures/hires/earth-clouds-hs-32k/level0/tx_0_0.dds. That folder is a symlink. The ctx file that points to it is also a symlink. So some symlinks do work in...
by cartrite
20.11.2019, 12:13
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

I'm sorry for any inconvenience this may have caused you. It seems to be a bug with my system and symbolic links. Or something in Celestia's newer code that affects symbolic links on my system. If I extract the folder I posted into usr/local/share/celestia/extras, it works. If I create a symbolic li...
by cartrite
19.11.2019, 23:46
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

I don't know if both installations have identical data. They both have the data that were a part of their versions. I am sure that the addon is the same. With the old version it loads and the new version it doesn't. Look at the images I posted. One says it is loading files from extras/3dmars. The ot...
by cartrite
19.11.2019, 15:59
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

It looks like it loads for you. But not for me. Go figure.
I get this with the new version-c7432f10.
version-c7432f10.jpg


And this with the old version-e80b06e6.
version-e80b06e6.jpg

cartrite
by cartrite
19.11.2019, 14:20
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

I don't think it has much to do with cmod handling. I think it has more to do with planet handling. In the extras folder. Probably with the ssc file. This is what mine looks like. Modify "Mars" "Sol" { Mesh "mars-mons-valles-131.cmod" Radius 3396 #small Atmosphere { Hei...
by cartrite
18.11.2019, 23:46
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Cmod models do not work/load.

Hate to rain on everybody's parade here but I downloaded the latest commit from github today and noticed that cmod addons I have don't work anymore. I running open suse leap 15.0 now. On the same laptop listed below. I built the qt version with cmake. The build worked and got installed in /usr/local...
by cartrite
04.05.2019, 10:38
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

Oh. Ok. :smile:
by cartrite
04.05.2019, 10:23
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

I don't know either. I downloaded john71's problem files to test if they were visible. A black cone is visible, What is it supposed to look like. I guess you got a cone also with a test on 1.6.1.
by cartrite
03.05.2019, 20:50
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

Not on my system. I haven't tried the win build. This is linux qt version.

Added after 45 seconds:
The cone is john71's model.
by cartrite
03.05.2019, 20:39
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 938
Views: 219976

Re: Celestia 1.7.0 Development Thread

I tried the new commit and there still seems to be a problem. I tried john71's problem file for surface features.

05042019a.jpg


Added after 1 minute 11 seconds:
The other problem files were also invisible.

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