Posts by buggs_moran

by buggs_moran
23.09.2013, 10:52
Forum: Add-on releases
Topic: Io Volcanic Plumes (old addon, new link)
Replies: 1
Views: 1226

Re: Io Volcanic Plumes (old addon, new link)

Oh, yes, it's greedy. I would suggest changing the .ssc extension to .off on all but Tvashtar. Also, John van Vliet has some awesome Io textures on the Motherlode. You could also download the base of fsgregs CelestiaEDU that has better textures than the base Celestia. Have fun.
by buggs_moran
23.09.2013, 00:07
Forum: Add-on releases
Topic: Io Volcanic Plumes (old addon, new link)
Replies: 1
Views: 1226

Io Volcanic Plumes (old addon, new link)

Based on the fact that it will take me another six years to clean up all the code, I've decided to re-release my Io plume addon as is. If someone feels compelled to tidy up the ssc files, I will be happy to add you as code editor in the credits. Here is a link to the file on Google Drive. Click File...
by buggs_moran
22.09.2013, 19:02
Forum: Add-on development
Topic: Io Volcanic Plumes mark 2
Replies: 86
Views: 25971

Re: Io Volcanic Plumes mark 2

Here is a new link. I will upload it to the Motherlode at some point. Once you get to the page, click File and Download and follow the readme directions...
https://docs.google.com/file/d/0Bzy2W9W ... sp=sharing
by buggs_moran
20.06.2013, 01:53
Forum: Add-on development
Topic: Sprites model of Orion-like nebulae (WORK IN PROGRESS)
Replies: 27
Views: 5402

Re: Sprites model of Orion-like nebulae (WORK IN PROGRESS)

Afraid I've been gone a long time, but it was great to see this. This is very nice work Cham! Did you see the 3D visualiztion of M57 a couple weeks ago? Dr. Frank Summers' work was done in Maya, but I imagine it would translate pretty easily to sprites in Celestia... He did a short hangout on how he...
by buggs_moran
21.11.2012, 03:48
Forum: Help Central
Topic: New computer
Replies: 4
Views: 2348

Re: New computer

What about Nvidia vs AMD? Way back when I was having issues with my AMD and Celestia, are there still issues or are either a safe bet nowadays?
by buggs_moran
20.11.2012, 03:44
Forum: Help Central
Topic: New computer
Replies: 4
Views: 2348

New computer

Finally, after many years, I am updating my system. I have a budget of around $1000. I homebuilt my last two systems, but have little urge to do it a third time. Time being an issue. Anyone have any insight on newer systems. It's been a while for me and I want something that will give me good graphi...
by buggs_moran
13.11.2012, 13:48
Forum: Physics and Astronomy
Topic: Planets in ALF Cen officially real
Replies: 27
Views: 8333

Re: Planets in ALF Cen officially real

I did end up getting it to work. I must have had a syntax error in my ssc. I has been a LONG time.
by buggs_moran
12.11.2012, 22:35
Forum: Physics and Astronomy
Topic: Planets in ALF Cen officially real
Replies: 27
Views: 8333

Re: Planets in ALF Cen officially real

It has been a long time since I have done anything with Celestia. Life has a habit of interrupting fun. Anyway, I am confused about the generation of planets in a multiple star system in an ssc, specifically in the Alf Cen B case. When an extrasolar planet is added, which star naming designation do ...
by buggs_moran
06.01.2009, 12:50
Forum: Physics and Astronomy
Topic: What if a space elevator broke?
Replies: 4
Views: 2810

What if a space elevator broke?

The physics are simplistic and lots of factors are neglected but the site is still a little interesting if just for the animations. Perhaps we could use the last animation where the counterweight breaks off as a novel launch vehicle... :D

http://gassend.net/spaceelevator/breaks/index.html
by buggs_moran
07.12.2008, 22:43
Forum: Add-on development
Topic: Gondwana model
Replies: 5
Views: 1934

Re: Gondwana model

Don't know if you've seen his work, but Ron Blakey was receptive to letting me use his maps for Frank Gregario's KT impact addon... Perhaps if you contact him he would send you the rest. They were all rectangular projections at 3000 x 1500. http://jan.ucc.nau.edu/%7Ercb7/global_history.html 75 Ma re...
by buggs_moran
17.10.2008, 22:18
Forum: Celestia Users
Topic: Bob Hegwood/BrainDead not doing all that well I fear
Replies: 15
Views: 5952

Re: Bob Hegwood/BrainDead not doing all that well I fear

Never. Were you googling yourself Bob? ;-)
by buggs_moran
19.08.2008, 23:52
Forum: Add-on development
Topic: Work in progress : horizontal layer with man scale
Replies: 31
Views: 7733

Re: Work in progress : horizontal layer with man scale

And, we cycle back to the androgynous form... How about a child pointing to the stars? :)

(Love the stiletto heels above, very scientific. :wink: )
by buggs_moran
19.08.2008, 14:08
Forum: Ideas & News
Topic: Particle systems
Replies: 65
Views: 32716

Re: Particle systems

Beautiful work Chris. I think this system (along with non linear path development) is critical in Celestia. The visualization possibilities are endless. Those videos on Youtube are beautiful. Will we be able to do non glowing particles as well? BTW, if you only have one dimensional force motion, how...
by buggs_moran
19.08.2008, 13:51
Forum: Add-on development
Topic: Work in progress : horizontal layer with man scale
Replies: 31
Views: 7733

Re: Work in progress : horizontal layer with man scale

Actually a 3d "Einstein" would be quite cool...
by buggs_moran
03.06.2008, 21:37
Forum: Physics and Astronomy
Topic: Time to revamp the Milky Way?
Replies: 8
Views: 2732

Re: Time to revamp the Milky Way?

I may be wrong, but isn't the current rendition of the Milky Way in Celestia based on an artist's representation? What Spitzer's scientists are saying is that there are most probably two major arms rather than four. I'll admit, I haven't had time to read everything on it as I saw it in passing while...
by buggs_moran
18.05.2008, 01:14
Forum: Ideas & News
Topic: Globular Cluster Simulation
Replies: 23
Views: 16001

Re: Globular Cluster Simulation

I did a lot of experiments to decide about the best rendering solution: sprites versus stars. The present displayed solution corresponds to some simple sprite rendering. By this statement and your ensuing discussion with Chris should I assume you are definitely going the sprite route for cluster ge...
by buggs_moran
10.05.2008, 12:21
Forum: Petit Bistro Entropy
Topic: Candidate Extrasolar Visions Replacement
Replies: 2
Views: 3310

Re: Candidate Extrasolar Visions Replacement

Since it's been a few years, I agree that perhaps John's wife would consider turning over the site to a new webmaster. You could tell her that you want to keep the site going in his honor. There is an email address on the site. Someone has to be doing something with hosting I would think. However hi...
by buggs_moran
27.04.2008, 21:30
Forum: Add-on development
Topic: Io Volcanic Plumes mark 2
Replies: 86
Views: 25971

Re: Io Volcanic Plumes mark 2

Great shot!
by buggs_moran
27.04.2008, 15:51
Forum: Bugs
Topic: OpenGL Simply does NOT perform correctly.
Replies: 24
Views: 6223

Re: OpenGL Simply does NOT perform correctly.

I should add.

BE CAREFUL... Read the material set a restore point, and back up your system.

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