Posts by FarGetaNik

by FarGetaNik
03.12.2019, 15:10
Forum: Celestia Users
Topic: Amalthea
Replies: 16
Views: 2626

Re: Amalthea

And can anyone answer my question about Amalthea's color? I did some research for Project Echoes on the color of various celestial objects, including Amalthea. Unfortunately, I couldn't find much useable data. Amalthea certainly reflects more red than blue light... but translating that into a color...
by FarGetaNik
29.11.2019, 15:39
Forum: Ideas & News
Topic: A new Addon Repository concept (Formerly called "Should we make a new Motherlode?")
Replies: 46
Views: 655

Re: A new Addon Repository concept (Formerly called "Should we make a new Motherlode?")

Apart from the occational seizures the motherlode seems to experience, even operational something has to be done. It's hardly even maintained, the website is not up to modern standards and it doesnt even make use of proper user account making it prone to abuse. There's also this 8 MB upload limit th...
by FarGetaNik
23.11.2019, 14:20
Forum: Petit Bistro Entropy
Topic: Forums Suggestion and Discussion: Anti-Necromancing rules and Joey P
Replies: 12
Views: 159

Re: Forums Suggestion and Discussion: Anti-Necromancing rules and Joey P

Something clearly has to be done as all recent posts are by Joey P recently. Although I would suggest loosing rule 1 a bit, I've found myself abandoning certain threads for years until working on the subject again, see Whole Earth Views Although I might have been responsible for some necromancy myse...
by FarGetaNik
10.11.2019, 08:05
Forum: Add-on releases
Topic: Project Echoes (Celestia Content Rework) - Release 0.1
Replies: 22
Views: 1339

Re: Project Echoes (Celestia Content Rework) - Release 0.1

Oh no, thanks for letting me know! The color of Jupiter's inner satellites was one of the last things I changed before releasing this update. Hm it's in "moons-regular.scc", I will make a patch to fix this issue :think: Good old Celestia ignoring everything if it encounters unfamilar syntax.
by FarGetaNik
09.11.2019, 17:00
Forum: Add-on releases
Topic: Project Echoes (Celestia Content Rework) - Release 0.1
Replies: 22
Views: 1339

Re: Project Echoes (Celestia Content Rework) - Release 0.1

Well if you just scroll up you see why I did that. Just trying to end the debate.

Yeah as soon as I make an account there, wanted to get Project Echoes done before focusing on a new task.
by FarGetaNik
09.11.2019, 12:45
Forum: Add-on releases
Topic: Project Echoes (Celestia Content Rework) - Release 0.1
Replies: 22
Views: 1339

Project Echoes Update ver. 0.2

I updated Project Echoes to version 0.2:

Download

Changes include implementing my new texture processing standard, improved atmosphere render and some minor updates to physical parameters and shape models of asteroids imaged by sphere.
by FarGetaNik
05.11.2019, 18:43
Forum: Ideas & News
Topic: What additional data to show in infopanel (qt version)
Replies: 5
Views: 3690

Re: What additional data to show in infopanel (qt version)

The info panel can be shown by right-clicking on an object and selecting "Info". I see, thanks. I knew I had it display something before but just enabling it from View/Info Browser doesnt do anything (maybe that should be updated too). I like that idea, something like that would be neat. ...
by FarGetaNik
04.11.2019, 16:14
Forum: Ideas & News
Topic: What additional data to show in infopanel (qt version)
Replies: 5
Views: 3690

Re: What additional data to show in infopanel (qt version)

I brought this up on the discord the other day. I havent' quite figured out how to have it display anything yet, or maybe its just the latest build. But I'd love it to display non-render relevant data, like the orbital classification of minor objects (minor moon family or dynamical class of minor pl...
by FarGetaNik
03.11.2019, 09:45
Forum: Textures
Topic: Red Giant star textures
Replies: 4
Views: 188

Re: Red Giant star textures

I made a texture for every spectral type including M stars. I mostly had main sequence stars in mind but depending on what you're after maybe you might find my texture usefull:

https://www.deviantart.com/fargetanik/art/Star-Texture-Map-4k-Spectral-Type-M-814462913
by FarGetaNik
02.11.2019, 20:34
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 709
Views: 164894

Re: Celestia 1.7.0 Development Thread

Nope Alright so I don't need to worry about these properties then. Great to see another update on Celestia, keep up the good work :smoke: I don't want to bother you but I found a lot of bugs and issues in the 1.7 builds that aren't reported on github as far as I can tell. I was gonna ask if I can h...
by FarGetaNik
02.11.2019, 08:05
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 709
Views: 164894

Re: Celestia 1.7.0 Development Thread

On that note, are there also any changes done to the orbit path samples and shadow/eclipse texture sizes?
by FarGetaNik
01.11.2019, 07:02
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 709
Views: 164894

Re: Celestia 1.7.0 Development Thread

Looking great, can't wait for the next updated executables :clap:
by FarGetaNik
30.10.2019, 16:49
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 709
Views: 164894

Re: Celestia 1.7.0 Development Thread

If that's the case, I'm ok with it. I just find it odd that you would "break" something on purpose before implementing the update.
by FarGetaNik
27.10.2019, 14:53
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 709
Views: 164894

Re: Celestia 1.7.0 Development Thread

Why would they remove this option :sad: I can't remember a time when rings actually slowed down anything. I would appreachiate if there was an option still. As I demonstrated on the discord already, the restriction procudes obvious artifacts. Hm that would just be another account to manage. Not sure...
by FarGetaNik
27.10.2019, 12:47
Forum: Development
Topic: Celestia 1.7.0 Development Thread
Replies: 709
Views: 164894

Re: Celestia 1.7.0 Development Thread

I don't have a GitHub account so I'm posting it here. The latest 1.7 version posted here seems to no longer support the change of ring segment resolution. In the config file, RingSystemSections 256 controls how many sections Celestia uses to approxiamte a circle and the default value of 100 makes it...
by FarGetaNik
27.10.2019, 12:41
Forum: Add-on releases
Topic: Project Echoes (Celestia Content Rework) - Release 0.1
Replies: 22
Views: 1339

Re: Project Echoes (Celestia Content Rework) - Release 0.1

SevenSpheres , for M star textures I've been using images by the swedish solar telescope . All the copyright information I could find was this: The images and movies found here are free for publication provided that proper credits are given. Credits Unless explicitly stated otherwise, all images we...
by FarGetaNik
14.10.2019, 20:56
Forum: Ideas & News
Topic: Improved atmopheric light scattering
Replies: 4
Views: 1200

Re: Improved atmopheric light scattering

It uses old inhome vector library replaced with Eigen, and as the rest of Celestia uses Eigen, we simply unable to build it. I have a branch with scattersim updated to Eigen, but I never had a reference implementation to check its output, afair it returns a black filled file. Now with the files you...
by FarGetaNik
14.10.2019, 13:04
Forum: Ideas & News
Topic: Improved atmopheric light scattering
Replies: 4
Views: 1200

Re: Improved atmopheric light scattering

Oh well. How so?
While trying to apply some of the parameters to what Celestia does atm, it became very obvious that Celestia completely cuts of atmophereric rendering at idk... 2 scale heights or soemthing? For a start increasing (or removing?) this limit would help improve rendering already.
by FarGetaNik
13.10.2019, 18:16
Forum: Ideas & News
Topic: Improved atmopheric light scattering
Replies: 4
Views: 1200

Improved atmopheric light scattering

While working on my improved atmopheric parameters for Earth I was made aware on the discord that back in the day, chris developed a tool called "scattersim" and posted a compiled version on the Celestial Matters forum . Using the Wayback Machine you can still download the executable . It'...

Go to advanced search