Posts by Joe

by Joe
01.03.2019, 04:05
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated December 30, 2018
Replies: 119
Views: 15554

Re: Project "Celestia Origin", release dated December 30, 2018

The backward slash "/" after Sol/Earth causes error? " Clouds of Earth" "Sol/Earth/" --> "Clouds of Earth" "Sol/Earth" In version 1.6.1 everything works correctly. In 1.7.0 bugs are very likely, but we still do not focus on it. The absence of the na...
by Joe
28.02.2019, 13:35
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated December 30, 2018
Replies: 119
Views: 15554

Re: Project "Celestia Origin", release dated December 30, 2018

The backward slash "/" after Sol/Earth causes error?
" Clouds of Earth" "Sol/Earth/" --> "Clouds of Earth" "Sol/Earth"
by Joe
28.02.2019, 09:24
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated December 30, 2018
Replies: 119
Views: 15554

Re: Project "Celestia Origin", release dated December 30, 2018

In file solarsys.ssc, line 193: " Clouds of Earth" "Sol/Earth/" causes a runtime abnormality. It should change to "Clouds of Earth" "Sol/Earth" :wink:
by Joe
07.11.2018, 09:23
Forum: Development
Topic: Upgrading Celestia with Lua 5.2
Replies: 18
Views: 4828

Re: Upgrading Celestia with Lua 5.2

Janus, In your own .lua and .celx code, you have to write your own getn function. I use follows: function getn( t ) local x = 0 for k, v in pairs(t) do x = x+1 end return x end to replace table.getn() in Lua5.1 because table.getn() is no longer available in Lua5.2 onward.
by Joe
31.10.2018, 01:08
Forum: Development
Topic: Upgrading Celestia with Lua 5.2
Replies: 18
Views: 4828

Re: Upgrading Celestia with Lua 5.2

Hi Joe! Could you explain what do you mean? What I meant: 1. that versions that older than Lua 5.2 do not support 64-bit, only Lua 5.3 onward has 64-bit. 2. although Celestia 1.7 is compiled AS 64-bit, it is not compiled INTO 64-bit, i.e, Celestia 1.7 is not a ture 64-bit version. 3. even if Celest...
by Joe
12.10.2018, 01:38
Forum: Development
Topic: Upgrading Celestia with Lua 5.2
Replies: 18
Views: 4828

Re: Upgrading Celestia with Lua 5.2

Although the 64-bit compiled Celestia 1.7 is not yet a true 64-bit version, only Lua 5.3 onward can support a 64-bit built of Celestia in future.
by Joe
08.10.2018, 09:20
Forum: Development
Topic: Upgrading Celestia with Lua 5.2
Replies: 18
Views: 4828

Re: Upgrading Celestia with Lua 5.2

From Lua 5.1 to 5.2, there has been a big jump between the two versions, which makes the hooking/wrapping between Celestia and Lua 5.2 quite a challenging task. Although, from Lua 5.2 to 5.3, it is a smooth upgrading between the two versions, the fixes on Lua 5.3 with Celestia are not automatic. 1. ...
by Joe
21.03.2018, 01:26
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated December 30, 2017
Replies: 229
Views: 23889

Re: Project "Celestia Origin", release dated December 30, 2017

Added 3K-texture for Ceres in enhanced colors

A similar question I asked a few days ago, where can I download the "added 3K-texture" files?
by Joe
14.03.2018, 03:08
Forum: Add-on releases
Topic: Project "Celestia Origin", release dated December 30, 2017
Replies: 229
Views: 23889

Re: Project "Celestia Origin", release dated December 30, 2017

Added 1601 real stars of the Sculptor Dwarf Galaxy.
Great work! Where can I get add-on? Or do I have to wait for your next batch of release?
by Joe
29.01.2018, 03:29
Forum: Modelling
Topic: Fading a model
Replies: 5
Views: 1498

Re: Fading a model

Selden, great help as always! Your explanation hits the bullseys! You are the most valuable knowledge pool of Celestia in the Forum, my hat to you with big applause :clap: :clap: :clap: .
by Joe
21.07.2017, 07:27
Forum: Development
Topic: New 64 bit 1.7 version suggestions and bugs
Replies: 74
Views: 9165

Re: New 64 bit 1.7 version suggestions and bugs

FMOD is not, to my knowledge, in open source. Why should this version of Celestia has FMOD functions embedded in the code? :(
by Joe
14.07.2017, 10:42
Forum: Add-on development
Topic: Interactive Addon: Invaders of Mars!
Replies: 3
Views: 939

Re: Interactive Addon: Invaders of Mars!

VERY impressive, incredible, Selden!!! The add-on is intensively coded in Lua (5.1). But I am wondering when Lua 5.1 has faded out and replaced by Lua 5.2, your add-on Lua code could be no longer compatible, unless Celestia forever uses Lua 5.1. This is also a worrying issue that has to add onto the...
by Joe
14.07.2017, 10:23
Forum: Development
Topic: Upgrading Celestia with Lua 5.2
Replies: 18
Views: 4828

Re: Upgrading Celestia with Lua 5.2

Having been struggling for the past few weekends to investigate and make Lua 5.2 (or 5.3) works in Celestia, the following are what I have so far found out: 1. The "upgrade celestia-1.6.1-alt-lua5.2.patch" (or under any other naming) could take Celestia through compilation, but beyond it c...
by Joe
07.06.2017, 09:13
Forum: Development
Topic: I need a compiler
Replies: 8
Views: 1527

codeblocks

If you have been familiar with VS, it might be easier for you to switch to codeblocks
www.codeblocks.org
by Joe
23.05.2017, 00:46
Forum: Development
Topic: Upgrading Celestia with Lua 5.2
Replies: 18
Views: 4828

Re: Upgrading Celestia with Lua 5.2

rankincj wrote: Fedora 24 contains working RPMs for Celestia 1.6.1 built against Lua 5.3: http://mirror.bytemark.co.uk/fedora/linux//releases/24/Everything/source/tree/Packages/c/celestia-1.6.1-22.fc24.src.rpm There is an extra patch in there that fixes the initial port to Lua 5.2. I double checked ...
by Joe
22.10.2013, 09:38
Forum: Development
Topic: Upgrading Celestia with Lua 5.2
Replies: 18
Views: 4828

Re: Upgrading Celestia with Lua 5.2

It seems that Celestia will be ankered with Lua 5.1 forever or there are something buggy with Lua 5.2. Anyhow Celestia and Lua 5.2 do not work together :( .
by Joe
08.10.2013, 09:32
Forum: Development
Topic: Upgrading Celestia with Lua 5.2
Replies: 18
Views: 4828

Re: Upgrading Celestia with Lua 5.2

Hi, John

My OS is Windows XP, Win32 with Compiler VS2008 (also tried with VS2005 and VS2010).

The svn code under the version number 1.7 is really the same as Celestia 1.6.1 and SVN 5229.

Joe
by Joe
06.10.2013, 10:21
Forum: Development
Topic: Upgrading Celestia with Lua 5.2
Replies: 18
Views: 4828

Upgrading Celestia with Lua 5.2

Hi, Anyone has been successful in making Celestia work with Lua 5.2 (currently Celestia 1.6.1 is based on Lua 5.1)? I came across this site http://dl.fedoraproject.org/pub/fedora/linux/development/rawhide/source/SRPMS/c/?C=M;O=A where the download contain a patch file: celestia-1.6.1-lua-5.2.patch. ...
by Joe
20.07.2013, 06:42
Forum: Add-on development
Topic: How to draw a line between planets or moons
Replies: 1
Views: 1412

How to draw a line between planets or moons

There are ways to draw lines between stars, is it possible for Celestia to draw a line between planets and/or moons?
by Joe
16.07.2013, 09:38
Forum: Physics and Astronomy
Topic: Neptune has a new Moon
Replies: 6
Views: 2392

Re: Neptune has a new Moon

Chuft-Captain wrote:- I've modified only the reported information (radius, period, semi-major-axis, and made a wild guess for Albedo). All other values remain as for Larissa (for now).
This can be updated as more accurate information becomes available.
A well done by CC. And thanks to John for the news.

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